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- Multiplayer Improvements:
o Disabled a few ingame options, that does not work correctly with multiplayer. The user cannot enable those options. -> TOPTION_ALLOW_REAL_TIME_SNEAK -> TOPTION_ALLOW_CROWS -> TOPTION_ALLOW_SOLDIER_TOOLTIPS -> TOPTION_USE_AUTO_SAVE -> TOPTION_TOGGLE_TURN_MODE -> TOPTION_USE_NCTH o When the server enters the strategy map, the airspace view is shown together with an info message how to switch sectors git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4738 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -28,10 +28,10 @@
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// Also include Town Militia for checks regarding Mobile Militia Restrictions
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#include "Town Militia.h"
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// Also include Quests, for checking whether a fact is true.
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#include "Quests.h"
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#include "Quests.h"
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#endif
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#include "connect.h"
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@@ -1470,6 +1470,14 @@ void TurnOnAirSpaceMode( void )
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JumpToLevel( 0 );
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}
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// WANNE: Output info text on the airspace for changing maps
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if (is_server )
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{
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STR16 pwString = MPServerMessage[ 13 ];
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MapScreenMessage( FONT_MCOLOR_LTYELLOW, MSG_MAP_UI_POSITION_MIDDLE, pwString );
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}
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// dirty regions
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fMapPanelDirty = TRUE;
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fTeamPanelDirty = TRUE;
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@@ -1817,7 +1825,11 @@ void InitMapScreenFlags( void )
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fShowTeamFlag = TRUE;
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fShowMilitia = FALSE;
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fShowAircraftFlag = FALSE;
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if (is_networked && is_server)
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fShowAircraftFlag = TRUE;
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else
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fShowAircraftFlag = FALSE;
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fShowItemsFlag = FALSE;
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// HEADROCK HAM 4: Militia Restrictions
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