From 08b8d2f04f70c0a9157d2270c4d12a89bd15bfb1 Mon Sep 17 00:00:00 2001 From: "Marco Antonio J. Costa" Date: Tue, 7 Oct 2025 22:08:51 -0300 Subject: [PATCH] remove leftover unused stuff from personnel.cpp --- Laptop/personnel.cpp | 21 --------------------- 1 file changed, 21 deletions(-) diff --git a/Laptop/personnel.cpp b/Laptop/personnel.cpp index 108ccf8f..b13f6eb0 100644 --- a/Laptop/personnel.cpp +++ b/Laptop/personnel.cpp @@ -164,16 +164,6 @@ #define X_OF_PERSONNEL_SCROLL_REGION (iScreenWidthOffset + 573) #define SIZE_OF_PERSONNEL_CURSOR 19 -// number buttons -enum{ - OK_ATM = 0, - DEPOSIT_ATM, - WIDTHDRAWL_ATM, - CANCEL_ATM, - CLEAR_ATM, - NUMBER_ATM_BUTTONS, -}; - // enums for the buttons in the information side bar ( used with giPersonnelATMStartButton[] ) enum { @@ -197,15 +187,6 @@ UINT8 uiCurrentInventoryIndex = 0; UINT32 guiSliderPosition; -// the transfer funds string -CHAR16 sTransferString[ 32 ]; - -INT32 giPersonnelATMSideButton[ NUMBER_ATM_BUTTONS ]; -INT32 giPersonnelATMSideButtonImage[ NUMBER_ATM_BUTTONS ]; - -INT32 iNumberPadButtons[ 10 ]; -INT32 iNumberPadButtonsImages[ 10 ]; - #define PrsnlOffSetX (-15) //-20 #define Prsnl_DATA_OffSetX (36) #define PrsnlOffSetY 10 @@ -264,8 +245,6 @@ INT32 giPersonnelATMStartButtonImage[PERSONNEL_NUM_BTN]; INT32 giPersonnelATMButton; INT32 giPersonnelATMButtonImage; -BOOLEAN fOldATMFlags = 0; - // WDS - make number of mercenaries, etc. be configurable // For the active mercenary screen... // the id of currently displayed merc in right half of screen