diff --git a/gamedir/INIEditorJA2.xml b/gamedir/INIEditorJA2.xml index ec28be7be..65051e17f 100644 --- a/gamedir/INIEditorJA2.xml +++ b/gamedir/INIEditorJA2.xml @@ -35,7 +35,7 @@ 请选择游戏mod对应的“vfs_config.*.ini”来加载这个 mod 。 - + The default Jagged Alliance 2 v1.13 Executable. This file will be used, if you click on the button "Launch JA2 v1.13". Dies ist die standardmäßige Jagged Alliance 2 v1.13 Exe Datei, welche gestartet wird, wenn auf die Schaltfläche "Launch JA2 v1.13" geklickt wird. Стартовый файл Jagged Alliance 2 v1.13. diff --git a/gamedir/Ja2.ini b/gamedir/Ja2.ini index 0fdee0d7c..8448306a3 100644 --- a/gamedir/Ja2.ini +++ b/gamedir/Ja2.ini @@ -34,18 +34,18 @@ VFS_CONFIG_INI = vfs_config.JA2113.ini ; VFS_CONFIG_INI = vfs_config.JA2113Demo.ini ; JA2 1.13 - Unfinished Business -; VFS_CONFIG_INI=Data-UB\vfs_config.UB.ini +; VFS_CONFIG_INI = vfs_config.UB.ini ; JA2 1.13 - SOG69 - Vietnam (Unfinished Business MOD) -; VFS_CONFIG_INI=Data-UB\Addons\Data-Mod-SOG69-Vietnam\vfs_config.UB_SOG69-Vietnam.ini +; VFS_CONFIG_INI = Data-UB\Addons\Data-Mod-SOG69-Vietnam\vfs_config.UB_SOG69-Vietnam.ini ;****************************************************************************************************************************** ; This only has effect if you use the INI Editor to start Jagged Alliance 2 v1.13. ; Otherwise you can ignore that. -; This executable will be the default file to start the selected ja2 1.13 game. +; This Executable will be the default file to start JA2 1.13 from the INI Editor. ;****************************************************************************************************************************** -JA2_FILE = ja2.exe +JA2_START_FILE = ja2.exe ;****************************************************************************************************************************** ; You can choose from the following screen resolutions. diff --git a/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI b/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI deleted file mode 100644 index 8e90f52ce..000000000 --- a/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_Settings.INI +++ /dev/null @@ -1,108 +0,0 @@ -;****************************************************************************************************************************** -;****************************************************************************************************************************** -; Jagged Alliance 2 --Settings File-- -; -; Please note that this file is automatically generated by the game. -; -; While it is safe to change things from within this file, not all values are acceptable. Some may break the game, -; some may be ignored, but most likely they will be acceptable or reset to a default value. -; -; Please note, This file and its contents are in a beta phase. Expect changes, however they should be minimal and automated. -; -;****************************************************************************************************************************** - -;****************************************************************************************************************************** - -; The Current Game Setting Struct is defined as : -; -; typedef struct -; { -; INT8 bLastSavedGameSlot; // The last saved game number goes in here -; UINT8 ubMusicVolumeSetting; // Volume Setting -; UINT8 ubSoundEffectsVolume; // Volume Setting -; UINT8 ubSpeechVolume; // Volume Setting -; UINT8 fOptions[ NUM_ALL_GAME_OPTIONS ]; // Toggle Options (Speech, Subtitles, Show Tree Tops, etc.. ) -; UINT32 uiMeanwhileScenesSeenFlags; // Bit Vector describing seen 'mean whiles..' -; BOOLEAN fHideHelpInAllScreens; // Controls Help "do not show help again" checkbox -; } GAME_SETTINGS -; -;****************************************************************************************************************************** - - -[JA2 Game Settings] -bLastSavedGameSlot = 18 -ubMusicVolumeSetting = 65 -ubSoundEffectsVolume = 65 -ubSpeechVolume = 65 -uiMeanwhileScenesSeenFlags = 0 -fHideHelpInAllScreens = FALSE -TOPTION_SPEECH = TRUE -TOPTION_MUTE_CONFIRMATIONS = FALSE -TOPTION_SUBTITLES = TRUE -TOPTION_KEY_ADVANCE_SPEECH = FALSE -TOPTION_ANIMATE_SMOKE = TRUE -TOPTION_BLOOD_N_GORE = TRUE -TOPTION_DONT_MOVE_MOUSE = FALSE -TOPTION_OLD_SELECTION_METHOD = FALSE -TOPTION_ALWAYS_SHOW_MOVEMENT_PATH = FALSE -TOPTION_SHOW_MISSES = FALSE -TOPTION_RTCONFIRM = FALSE -TOPTION_SLEEPWAKE_NOTIFICATION = TRUE -TOPTION_USE_METRIC_SYSTEM = TRUE -TOPTION_MERC_ALWAYS_LIGHT_UP = TRUE -TOPTION_SMART_CURSOR = FALSE -TOPTION_SNAP_CURSOR_TO_DOOR = TRUE -TOPTION_GLOW_ITEMS = TRUE -TOPTION_TOGGLE_TREE_TOPS = TRUE -TOPTION_TOGGLE_WIREFRAME = TRUE -TOPTION_3D_CURSOR = FALSE -TOPTION_CTH_CURSOR = TRUE -TOPTION_GL_BURST_CURSOR = TRUE -TOPTION_ALLOW_TAUNTS = TRUE -TOPTION_GL_HIGH_ANGLE = TRUE -TOPTION_ALLOW_REAL_TIME_SNEAK = FALSE -TOPTION_SPACE_SELECTS_NEXT_SQUAD = TRUE -TOPTION_SHOW_ITEM_SHADOW = TRUE -TOPTION_SHOW_WEAPON_RANGE_IN_TILES = TRUE -TOPTION_TRACERS_FOR_SINGLE_FIRE = FALSE -TOPTION_RAIN_SOUND = TRUE -TOPTION_ALLOW_CROWS = TRUE -TOPTION_ALLOW_SOLDIER_TOOLTIPS = TRUE -TOPTION_USE_AUTO_SAVE = FALSE -TOPTION_SILENT_SKYRIDER = FALSE -TOPTION_ENHANCED_DESC_BOX = TRUE -TOPTION_TOGGLE_TURN_MODE = FALSE -TOPTION_STAT_PROGRESS_BARS = TRUE -TOPTION_ALT_MAP_COLOR = FALSE -TOPTION_ALTERNATE_BULLET_GRAPHICS = FALSE -TOPTION_SHOW_MERC_RANKS = FALSE -TOPTION_SHOW_TACTICAL_FACE_GEAR = FALSE -TOPTION_SHOW_TACTICAL_FACE_ICONS = FALSE -TOPTION_DISABLE_CURSOR_SWAP = FALSE -TOPTION_QUIET_TRAINING = FALSE -TOPTION_QUIET_REPAIRING = FALSE -TOPTION_QUIET_DOCTORING = FALSE -TOPTION_AUTO_FAST_FORWARD_MODE = FALSE -TOPTION_ZOMBIES = FALSE -TOPTION_ENABLE_INVENTORY_POPUPS = FALSE -TOPTION_CHEAT_MODE_OPTIONS_HEADER = FALSE -TOPTION_FORCE_BOBBY_RAY_SHIPMENTS = FALSE -TOPTION_CHEAT_MODE_OPTIONS_END = FALSE -TOPTION_DEBUG_MODE_OPTIONS_HEADER = FALSE -TOPTION_REPORT_MISS_MARGIN = FALSE -TOPTION_SHOW_RESET_ALL_OPTIONS = FALSE -TOPTION_RESET_ALL_OPTIONS = FALSE -TOPTION_RETAIN_DEBUG_OPTIONS_IN_RELEASE = FALSE -TOPTION_DEBUG_MODE_RENDER_OPTIONS_GROUP = FALSE -TOPTION_RENDER_MOUSE_REGIONS = FALSE -TOPTION_DEBUG_MODE_OPTIONS_END = FALSE -;****************************************************************************************************************************** -; Options beyond this point are Code derived options, DO NOT CHANGE THESE UNLESS YOU KNOW WHAT YOUR ARE DOING. -; They are only included here for complete transparency for all GameSettings content. -;****************************************************************************************************************************** -TOPTION_LAST_OPTION = FALSE -NUM_GAME_OPTIONS = FALSE -TOPTION_MERC_CASTS_LIGHT = TRUE -TOPTION_HIDE_BULLETS = FALSE -TOPTION_TRACKING_MODE = TRUE -NUM_ALL_GAME_OPTIONS = FALSE diff --git a/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_mp.ini b/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_mp.ini deleted file mode 100644 index 79bfb21fa..000000000 --- a/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_mp.ini +++ /dev/null @@ -1,25 +0,0 @@ -[Ja2_mp Settings] -ALLOW_CUSTOM_NIV = 0 -CIV_ENABLED = 0 -CLIENT_NAME = Player Name -DAMAGE_MULTIPLIER = 0.7 -DIFFICULT_LEVEL = 3 -DISABLE_BOBBY_RAYS = 0 -FILE_TRANSFER_DIRECTORY = MULTIPLAYER/Servers/My Server -GAME_MODE = 0 -KIT_BAG = [201,214,243] -MAX_CLIENTS = 4 -MAX_MERCS = 5 -OVERRIDE_MAX_AI = 0 -RANDOM_EDGES = 0 -RANDOM_MERCS = 0 -REPORT_NAME = 1 -SAME_MERC = 1 -SERVER_IP = 127.0.0.1 -SERVER_NAME = Server Name -SERVER_PORT = 60005 -STARTING_BALANCE = 25000 -SYNC_CLIENTS_MP_DIR = 1 -TIME = 13.50 -TIMED_TURN_SECS_PER_TICK = 25 - diff --git a/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_sp.ini b/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_sp.ini deleted file mode 100644 index d509697d2..000000000 --- a/gamedir/Profiles/UserProfile_JA2113_UB_EN/Ja2_sp.ini +++ /dev/null @@ -1,139 +0,0 @@ -[JA2 Singleplayer Initial Settings] - -;****************************************************************************************************************************** -; The following settings are the initial settings in the initial game screen when you start a new game. -;****************************************************************************************************************************** - -;------------------------------------------------------------------------------------------------------------------------------ -; Difficulty Level -; -; 0 = Novice -; 1 = Experienced -; 2 = Expert -; 3 = INSANE -;------------------------------------------------------------------------------------------------------------------------------ -DIFFICULTY_LEVEL = 1 - -;------------------------------------------------------------------------------------------------------------------------------ -; Bobby Ray Quality -; -; 1 = Normal -; 2 = Great -; 3 = Great -; 4 = Excellent -; 5 = Excellent -; 6 = Excellent -; 7 = Excellent -; 8 = Excellent -; 9 = Excellent -; 10 = Awesome -;------------------------------------------------------------------------------------------------------------------------------ -BOBBY_RAY_QUALITY = 2 - -;------------------------------------------------------------------------------------------------------------------------------ -; Bobby Ray Quantity -; -; 1 = Normal (1x) -; 2 = Great (2x) -; 3 = Great (3x) -; 4 = Excellent (4x) -; 5 = Excellent (5x) -; 6 = Excellent (6x) -; 7 = Excellent (7x) -; 8 = Excellent (8x) -; 9 = Excellent (9x) -; 10 = Awesome (10x) -;------------------------------------------------------------------------------------------------------------------------------ -BOBBY_RAY_QUANTITY = 2 - -;------------------------------------------------------------------------------------------------------------------------------ -; Max IMP Characters -; -; Range: 1 - 6 -;------------------------------------------------------------------------------------------------------------------------------ -MAX_IMP_CHARACTERS = 1 - -;------------------------------------------------------------------------------------------------------------------------------ -; Progress Speed of Item Choices -; -; 0 = Very Slow -; 1 = Slow -; 2 = Normal -; 3 = Fast -; 4 = Very Fast -;------------------------------------------------------------------------------------------------------------------------------ -PROGRESS_SPEED_OF_ITEM_CHOICES = 2 - -;------------------------------------------------------------------------------------------------------------------------------ -; Skill Traits -; -; 0 = Old -; 1 = New -;------------------------------------------------------------------------------------------------------------------------------ -SKILL_TRAITS = 0 - -;------------------------------------------------------------------------------------------------------------------------------ -; Inventory / Attachments -; -; 0 = Old / Old -; 1 = New / Old -; 2 = New / New -;------------------------------------------------------------------------------------------------------------------------------ -INVENTORY_ATTACHMENTS = 2 - -;------------------------------------------------------------------------------------------------------------------------------ -; Game Style -; -; 0 = Realistic -; 1 = Sci Fi -;------------------------------------------------------------------------------------------------------------------------------ -GAME_STYLE = 0 - -;------------------------------------------------------------------------------------------------------------------------------ -; Enemies Drop All Items -; -; 0 = Off -; 1 = On -;------------------------------------------------------------------------------------------------------------------------------ -ENEMIES_DROP_ALL_ITEMS = 0 - -;------------------------------------------------------------------------------------------------------------------------------ -; Extra Difficulty -; -; 0 = Save Anytime -; 1 = Ironman (cannot save in combat) -;------------------------------------------------------------------------------------------------------------------------------ -EXTRA_DIFFICULTY = 0 - -;------------------------------------------------------------------------------------------------------------------------------ -; Available Arsenal -; -; 0 = Reduced -; 1 = Tons of Guns -;------------------------------------------------------------------------------------------------------------------------------ -AVAILABLE_ARSENAL = 1 - -;------------------------------------------------------------------------------------------------------------------------------ -; Number of Terrorists -; -; 0 = Random -; 1 = All -;------------------------------------------------------------------------------------------------------------------------------ -NUMBER_OF_TERRORISTS = 0 - -;------------------------------------------------------------------------------------------------------------------------------ -; Secret Weapon Caches -; -; 0 = Random -; 1 = All -;------------------------------------------------------------------------------------------------------------------------------ -SECRET_WEAPON_CACHES = 0 - -;------------------------------------------------------------------------------------------------------------------------------ -; Maximum Squad Size -; -; 6 = Available in 640x480, 800x600 and 1024x768 screen resolution -; 8 = Available in 800x600 and 1024x768 screen resolution -; 10 = Available in 1024x768 screen resolution -;------------------------------------------------------------------------------------------------------------------------------ -SQUAD_SIZE = 6 \ No newline at end of file diff --git a/gamedir/Data-UB/vfs_config.UB.ini b/gamedir/vfs_config.UB.ini similarity index 91% rename from gamedir/Data-UB/vfs_config.UB.ini rename to gamedir/vfs_config.UB.ini index ad4640b42..b5363f719 100644 --- a/gamedir/Data-UB/vfs_config.UB.ini +++ b/gamedir/vfs_config.UB.ini @@ -43,15 +43,10 @@ MOUNT_POINT = [LOC_UB_dir] TYPE = DIRECTORY -PATH = Data-UB/Data-Files +PATH = Data-UB MOUNT_POINT = -[LOC_UB_Language_dir] -TYPE = DIRECTORY -PATH = Data-UB/Language/EN -MOUNT_POINT = - -[LOC_UB_UB_Profile_dir] +[LOC_UB_Profile_dir] TYPE = DIRECTORY PATH = MOUNT_POINT =