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IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8622 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -284,6 +284,12 @@ BOOLEAN LoadNewSystemMercsToSaveGameFile( HWFILE hFile )
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}
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}
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// for whatever bizarre reason, this function is called way after the profiles themselves are loaded - so we now have to overwrite the types in there
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for ( int i = 0; i < NUM_PROFILES; ++i )
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{
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gMercProfiles[i].Type = gProfileType[i];
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}
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return( TRUE );
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}
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