IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8622 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-09-29 13:18:40 +00:00
parent 614d0c6c09
commit 0905d5aa47
4 changed files with 17 additions and 53 deletions
+6
View File
@@ -284,6 +284,12 @@ BOOLEAN LoadNewSystemMercsToSaveGameFile( HWFILE hFile )
}
}
// for whatever bizarre reason, this function is called way after the profiles themselves are loaded - so we now have to overwrite the types in there
for ( int i = 0; i < NUM_PROFILES; ++i )
{
gMercProfiles[i].Type = gProfileType[i];
}
return( TRUE );
}