mirror of
https://github.com/1dot13/source.git
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Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage - <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage - <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm - <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly - JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451 - Gas damage split up in fire and non-fire damage. - Flamethrower projectile damaged is affected by fire resistance. Requires GameDir >= r2553. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8828 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -148,6 +148,9 @@ CursorFileData CursorFileDatabase[] =
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{ "CURSORS\\bloodbag.sti" , FALSE, 0, ANIMATED_CURSOR, 11, NULL }, // Flugente: bloodbag
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{ "CURSORS\\bloodbag_r.sti" , FALSE, 0, ANIMATED_CURSOR, 1, NULL },
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{ "CURSORS\\medicalsplint.sti" , FALSE, 0, ANIMATED_CURSOR, 11, NULL }, // Flugente: medical splint
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{ "CURSORS\\medicalsplint_r.sti" , FALSE, 0, ANIMATED_CURSOR, 1, NULL },
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{ "CURSORS\\can_01.sti" , FALSE, 0, 0, 0, NULL },
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{ "CURSORS\\can_02.sti" , FALSE, 0, 0, 0, NULL },
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@@ -1358,6 +1361,21 @@ CursorData CursorDatabase[] =
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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2, CENTER_CURSOR, CENTER_CURSOR, 0, 0, 0, 0 },
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// Flugente: medical splint
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{ C_TRINGS, 6, 0, HIDE_SUBCURSOR, HIDE_SUBCURSOR,
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C_SPLINT, 0, 0, CENTER_SUBCURSOR, CENTER_SUBCURSOR,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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2, CENTER_CURSOR, CENTER_CURSOR, 0, 0, 0, 0 },
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{ C_TRINGS, 6, 0, HIDE_SUBCURSOR, HIDE_SUBCURSOR,
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C_SPLINT_RED, 0, 0, CENTER_SUBCURSOR, CENTER_SUBCURSOR,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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0, 0, 0, 0, 0,
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2, CENTER_CURSOR, CENTER_CURSOR, 0, 0, 0, 0 },
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{ C_TRINGS, 6, 0, HIDE_SUBCURSOR, HIDE_SUBCURSOR,
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C_FUEL , 0, 0, CENTER_SUBCURSOR, CENTER_SUBCURSOR,
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@@ -182,6 +182,9 @@ typedef enum
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CURSOR_BLOODBAG,
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CURSOR_BLOODBAG_RED,
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CURSOR_SPLINT,
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CURSOR_SPLINT_RED,
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CURSOR_FUEL,
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CURSOR_FUEL_RED,
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@@ -276,6 +279,8 @@ typedef enum
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C_CAMERA_RED,
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C_BLOODBAG,
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C_BLOODBAG_RED,
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C_SPLINT,
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C_SPLINT_RED,
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C_FUEL,
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C_FUEL_RED,
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C_ACTIONMODERED_NCTH,
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@@ -2544,6 +2544,7 @@ enum
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MSG113_BLOODBAGOPTIONS_YESSTAR,
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MSG113_BLOODBAGOPTIONS_YES,
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MSG113_BLOODBAGOPTIONS_NO,
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MSG113_X_APPLY_Y_TO_Z,
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TEXT_NUM_MSG113,
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};
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@@ -2984,6 +2985,11 @@ enum
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TEXT_DISEASE_PTSD_BUNS_SPECIAL,
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TEXT_DISEASE_CONTAMINATION_FOUND,
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TEXT_DISEASE_ADD_DISABILITY,
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TEXT_DISEASE_LIMITED_ARMS,
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TEXT_DISEASE_LIMITED_ARMS_SPLINT,
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TEXT_DISEASE_LIMITED_LEGS,
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TEXT_DISEASE_LIMITED_LEGS_SPLINT,
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};
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enum
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@@ -297,6 +297,7 @@ itemStartElementHandle(void *userData, const XML_Char *name, const XML_Char **at
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strcmp(name, "usRiotShieldGraphic" ) == 0 ||
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strcmp(name, "bloodbag" ) == 0 ||
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strcmp(name, "emptybloodbag" ) == 0 ||
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strcmp(name, "medicalsplint" ) == 0 ||
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strcmp(name, "sFireResistance" ) == 0 ||
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strcmp(name, "usAdministrationModifier" ) == 0))
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{
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@@ -1535,6 +1536,13 @@ itemEndElementHandle(void *userData, const XML_Char *name)
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if ( (BOOLEAN)atol( pData->szCharData ) )
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pData->curItem.usItemFlag |= EMPTY_BLOOD_BAG;
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}
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else if ( strcmp( name, "medicalsplint" ) == 0 )
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{
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pData->curElement = ELEMENT;
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if ( (BOOLEAN)atol( pData->szCharData ) )
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pData->curItem.usItemFlag |= MEDICAL_SPLINT;
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}
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else if ( strcmp( name, "sFireResistance" ) == 0 )
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{
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pData->curElement = ELEMENT;
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@@ -2183,6 +2191,7 @@ BOOLEAN WriteItemStats()
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if ( HasItemFlag( cnt, DISEASEPROTECTION_2 ) ) FilePrintf( hFile, "\t\t<diseaseprotectionhand>%d</diseaseprotectionhand>\r\n", 1 );
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if ( HasItemFlag( cnt, BLOOD_BAG) ) FilePrintf( hFile, "\t\t<bloodbag>%d</bloodbag>\r\n", 1 );
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if ( HasItemFlag( cnt, EMPTY_BLOOD_BAG ) ) FilePrintf( hFile, "\t\t<emptybloodbag>%d</emptybloodbag>\r\n", 1 );
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if ( HasItemFlag( cnt, MEDICAL_SPLINT ) ) FilePrintf( hFile, "\t\t<medicalsplint>%d</medicalsplint>\r\n", 1 );
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FilePrintf(hFile,"\t\t<usRiotShieldStrength>%d</usRiotShieldStrength>\r\n", Item[cnt].usRiotShieldStrength );
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FilePrintf(hFile,"\t\t<usRiotShieldGraphic>%d</usRiotShieldGraphic>\r\n", Item[cnt].usRiotShieldGraphic );
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@@ -7477,6 +7477,7 @@ STR16 New113Message[] =
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L"是的*", //L"Yes*",
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L"是的", //L"Yes",
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L"不", //L"No",
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L"%s applied %s to %s.", // TODO.Translate
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};
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STR16 New113HAMMessage[] =
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@@ -8477,6 +8478,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|防|火|护|甲", //L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
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L"|管|理|能|力|增|益|器", //L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
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L"|间|谍|能|力|增|益|器", //L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
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L"|M|e|d|i|c|a|l |S|p|l|i|n|t", // TODO.Translate
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -8529,6 +8531,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \n可以降低%i%%的火焰伤害。", //L"\n \nThis armor lowers fire damage by %i%%.",
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L"\n \n这个工具可以\n提高%i%%的管理工作的效率。", //L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
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L"\n \n这个工具可以\n提高%i%%的间谍能力。", //L"\n \nThis item improves your hacking skills by %i%%.",
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L"\n \nOnce applied, this item increases the healing\nspeed of severe wounds to either your arms or legs.", // TODO.Translate
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};
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STR16 szUDBAdvStatsTooltipText[]=
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@@ -11113,6 +11116,11 @@ STR16 szDiseaseText[] =
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L"高度的痛苦会导致人格分裂\n", //L"High amount of distress can cause a personality split\n",
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L"在%s'库存中发现污染物品。\n", //L"Contaminated items found in %s' inventory.\n",
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L"Whenever we get this, a new disability is added.\n", // TODO.Translate
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L"Only one hand can be used.\n",
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L"Only one hand can be used.\nA medical splint was applied to speed up the healing process.\n",
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L"Leg functionality severely limited.\n",
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L"Leg functionality severely limited.\nA medical splint was applied to speed up the healing process.\n",
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};
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STR16 szSpyText[] =
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@@ -7489,6 +7489,7 @@ STR16 New113Message[] =
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L"Yes*",
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L"Yes",
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L"No",
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L"%s applied %s to %s.", // TODO.Translate
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};
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// TODO.Translate
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@@ -8493,6 +8494,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
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L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
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L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
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L"|M|e|d|i|c|a|l |S|p|l|i|n|t", // TODO.Translate
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -8545,6 +8547,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \nThis armor lowers fire damage by %i%%.",
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L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
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L"\n \nThis item improves your hacking skills by %i%%.",
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L"\n \nOnce applied, this item increases the healing\nspeed of severe wounds to either your arms or legs.", // TODO.Translate
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};
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STR16 szUDBAdvStatsTooltipText[]=
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@@ -11129,6 +11132,11 @@ STR16 szDiseaseText[] =
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L"High amount of distress can cause a personality split\n", // TODO.Translate
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L"Contaminated items found in %s' inventory.\n",
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L"Whenever we get this, a new disability is added.\n", // TODO.Translate
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L"Only one hand can be used.\n",
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L"Only one hand can be used.\nA medical splint was applied to speed up the healing process.\n",
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L"Leg functionality severely limited.\n",
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L"Leg functionality severely limited.\nA medical splint was applied to speed up the healing process.\n",
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};
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STR16 szSpyText[] =
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@@ -7491,6 +7491,7 @@ STR16 New113Message[] =
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L"Yes*",
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L"Yes",
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L"No",
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L"%s applied %s to %s.",
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};
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STR16 New113HAMMessage[] =
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@@ -8491,6 +8492,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
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L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
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L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
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L"|M|e|d|i|c|a|l |S|p|l|i|n|t",
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};
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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@@ -8543,6 +8545,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
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L"\n \nThis armor lowers fire damage by %i%%.",
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L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
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L"\n \nThis item improves your hacking skills by %i%%.",
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L"\n \nOnce applied, this item increases the healing\nspeed of severe wounds to either your arms or legs.",
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};
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STR16 szUDBAdvStatsTooltipText[]=
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@@ -11127,6 +11130,11 @@ STR16 szDiseaseText[] =
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L"High amount of distress can cause a personality split\n",
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L"Contaminated items found in %s' inventory.\n",
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L"Whenever we get this, a new disability is added.\n",
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||||
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||||
L"Only one hand can be used.\n",
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L"Only one hand can be used.\nA medical splint was applied to speed up the healing process.\n",
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L"Leg functionality severely limited.\n",
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L"Leg functionality severely limited.\nA medical splint was applied to speed up the healing process.\n",
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};
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STR16 szSpyText[] =
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||||
|
||||
@@ -7486,6 +7486,7 @@ STR16 New113Message[] =
|
||||
L"Yes*",
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L"Yes",
|
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L"No",
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L"%s applied %s to %s.", // TODO.Translate
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||||
};
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STR16 New113HAMMessage[] =
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@@ -8480,6 +8481,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
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L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
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L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
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||||
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
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||||
L"|M|e|d|i|c|a|l |S|p|l|i|n|t", // TODO.Translate
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||||
};
|
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STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
@@ -8532,6 +8534,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
L"\n \nThis armor lowers fire damage by %i%%.",
|
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L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
|
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L"\n \nThis item improves your hacking skills by %i%%.",
|
||||
L"\n \nOnce applied, this item increases the healing\nspeed of severe wounds to either your arms or legs.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBAdvStatsTooltipText[]=
|
||||
@@ -11111,6 +11114,11 @@ STR16 szDiseaseText[] =
|
||||
L"High amount of distress can cause a personality split\n", // TODO.Translate
|
||||
L"Contaminated items found in %s' inventory.\n",
|
||||
L"Whenever we get this, a new disability is added.\n", // TODO.Translate
|
||||
|
||||
L"Only one hand can be used.\n",
|
||||
L"Only one hand can be used.\nA medical splint was applied to speed up the healing process.\n",
|
||||
L"Leg functionality severely limited.\n",
|
||||
L"Leg functionality severely limited.\nA medical splint was applied to speed up the healing process.\n",
|
||||
};
|
||||
|
||||
STR16 szSpyText[] =
|
||||
|
||||
@@ -7313,6 +7313,7 @@ STR16 New113Message[] =
|
||||
L"Ja*",
|
||||
L"Ja",
|
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L"Nein",
|
||||
L"%s applied %s to %s.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 New113HAMMessage[] =
|
||||
@@ -8309,6 +8310,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
|
||||
L"|W|i|d|e|r|s|t|a|n|d|s|f|ä|h|i|g|k|e|i|t |g|e|g|e|n |F|e|u|e|r",
|
||||
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
|
||||
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
|
||||
L"|M|e|d|i|c|a|l |S|p|l|i|n|t", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
@@ -8361,6 +8363,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
L"\n \nThis armor lowers fire damage by %i%%.",
|
||||
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
|
||||
L"\n \nThis item improves your hacking skills by %i%%.",
|
||||
L"\n \nOnce applied, this item increases the healing\nspeed of severe wounds to either your arms or legs.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBAdvStatsTooltipText[]=
|
||||
@@ -10941,6 +10944,11 @@ STR16 szDiseaseText[] =
|
||||
L"High amount of distress can cause a personality split\n", // TODO.Translate
|
||||
L"Contaminated items found in %s' inventory.\n",
|
||||
L"Whenever we get this, a new disability is added.\n", // TODO.Translate
|
||||
|
||||
L"Only one hand can be used.\n",
|
||||
L"Only one hand can be used.\nA medical splint was applied to speed up the healing process.\n",
|
||||
L"Leg functionality severely limited.\n",
|
||||
L"Leg functionality severely limited.\nA medical splint was applied to speed up the healing process.\n",
|
||||
};
|
||||
|
||||
STR16 szSpyText[] =
|
||||
|
||||
@@ -7480,6 +7480,7 @@ STR16 New113Message[] =
|
||||
L"Yes*",
|
||||
L"Yes",
|
||||
L"No",
|
||||
L"%s applied %s to %s.", // TODO.Translate
|
||||
};
|
||||
|
||||
// TODO.Translate
|
||||
@@ -8483,6 +8484,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
|
||||
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
|
||||
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
|
||||
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
|
||||
L"|M|e|d|i|c|a|l |S|p|l|i|n|t", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
@@ -8535,6 +8537,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
L"\n \nThis armor lowers fire damage by %i%%.",
|
||||
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
|
||||
L"\n \nThis item improves your hacking skills by %i%%.",
|
||||
L"\n \nOnce applied, this item increases the healing\nspeed of severe wounds to either your arms or legs.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBAdvStatsTooltipText[]=
|
||||
@@ -11120,6 +11123,11 @@ STR16 szDiseaseText[] =
|
||||
L"High amount of distress can cause a personality split\n", // TODO.Translate
|
||||
L"Contaminated items found in %s' inventory.\n",
|
||||
L"Whenever we get this, a new disability is added.\n", // TODO.Translate
|
||||
|
||||
L"Only one hand can be used.\n",
|
||||
L"Only one hand can be used.\nA medical splint was applied to speed up the healing process.\n",
|
||||
L"Leg functionality severely limited.\n",
|
||||
L"Leg functionality severely limited.\nA medical splint was applied to speed up the healing process.\n",
|
||||
};
|
||||
|
||||
STR16 szSpyText[] =
|
||||
|
||||
@@ -7489,6 +7489,7 @@ STR16 New113Message[] =
|
||||
L"Yes*",
|
||||
L"Yes",
|
||||
L"No",
|
||||
L"%s applied %s to %s.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 New113HAMMessage[] =
|
||||
@@ -8495,6 +8496,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
|
||||
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
|
||||
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
|
||||
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
|
||||
L"|M|e|d|i|c|a|l |S|p|l|i|n|t", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
@@ -8547,6 +8549,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
L"\n \nThis armor lowers fire damage by %i%%.",
|
||||
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
|
||||
L"\n \nThis item improves your hacking skills by %i%%.",
|
||||
L"\n \nOnce applied, this item increases the healing\nspeed of severe wounds to either your arms or legs.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBAdvStatsTooltipText[]=
|
||||
@@ -11133,6 +11136,11 @@ STR16 szDiseaseText[] =
|
||||
L"High amount of distress can cause a personality split\n", // TODO.Translate
|
||||
L"Contaminated items found in %s' inventory.\n",
|
||||
L"Whenever we get this, a new disability is added.\n", // TODO.Translate
|
||||
|
||||
L"Only one hand can be used.\n",
|
||||
L"Only one hand can be used.\nA medical splint was applied to speed up the healing process.\n",
|
||||
L"Leg functionality severely limited.\n",
|
||||
L"Leg functionality severely limited.\nA medical splint was applied to speed up the healing process.\n",
|
||||
};
|
||||
|
||||
STR16 szSpyText[] =
|
||||
|
||||
@@ -7477,6 +7477,7 @@ STR16 New113Message[] =
|
||||
L"Yes*",
|
||||
L"Yes",
|
||||
L"No",
|
||||
L"%s applied %s to %s.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 New113HAMMessage[] =
|
||||
@@ -8477,6 +8478,7 @@ STR16 szUDBGenSecondaryStatsTooltipText[]=
|
||||
L"|R|e|s|i|s|t|a|n|t |t|o |F|i|r|e",
|
||||
L"|A|d|m|i|n|i|s|t|r|a|t|i|o|n |M|o|d|i|f|i|e|r",
|
||||
L"|H|a|c|k|i|n|g |M|o|d|i|f|i|e|r",
|
||||
L"|M|e|d|i|c|a|l |S|p|l|i|n|t", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
@@ -8529,6 +8531,7 @@ STR16 szUDBGenSecondaryStatsExplanationsTooltipText[]=
|
||||
L"\n \nThis armor lowers fire damage by %i%%.",
|
||||
L"\n \nThis item makes you more effective at\nadministrative work by %i%%.",
|
||||
L"\n \nThis item improves your hacking skills by %i%%.",
|
||||
L"\n \nOnce applied, this item increases the healing\nspeed of severe wounds to either your arms or legs.", // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 szUDBAdvStatsTooltipText[]=
|
||||
@@ -11113,6 +11116,11 @@ STR16 szDiseaseText[] =
|
||||
L"High amount of distress can cause a personality split\n", // TODO.Translate
|
||||
L"Contaminated items found in %s' inventory.\n",
|
||||
L"Whenever we get this, a new disability is added.\n", // TODO.Translate
|
||||
|
||||
L"Only one hand can be used.\n",
|
||||
L"Only one hand can be used.\nA medical splint was applied to speed up the healing process.\n",
|
||||
L"Leg functionality severely limited.\n",
|
||||
L"Leg functionality severely limited.\nA medical splint was applied to speed up the healing process.\n",
|
||||
};
|
||||
|
||||
STR16 szSpyText[] =
|
||||
|
||||
Reference in New Issue
Block a user