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New feature: mercs with a gun-related trait (New trait system only) can use the 'Focus' skill via the skill menu ([$] in tactical). This skill grants an interrupt modifier bonus in the targeted area, but also a penalty outside of it.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=350400&#msg_350400 git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8432 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2254,6 +2254,13 @@ void HandleRenderFaceAdjustments( FACETYPE *pFace, BOOLEAN fDisplayBuffer, BOOLE
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}
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}
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// Flugente: focus trait
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if ( MercPtrs[pFace->ubSoldierID]->usSoldierFlagMask2 & SOLDIER_TRAIT_FOCUS )
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{
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DoRightIcon( uiRenderBuffer, pFace, sFaceX, sFaceY, bNumRightIcons, 17 );
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bNumRightIcons++;
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}
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// Flugente: disease
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if ( MercPtrs[pFace->ubSoldierID]->HasDisease(TRUE, FALSE, TRUE) )
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{
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