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Removed option AI_DECISION_INFO.
Added quest debug logging to Logs\QuestInfo.txt git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9177 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3162,7 +3162,7 @@ BOOLEAN EnterSector( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ )
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//Moa: removed this function and replaced by the handling function.
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//SectorInventoryCooldownFunctions(sSectorX, sSectorY, bSectorZ);
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//moved from SectorInventoryCooldownFunctions. Invisible items are handled as well.
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//Since we have allready loaded the items previously we can use the globals here.
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//Since we have already loaded the items previously we can use the globals here.
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HandleSectorCooldownFunctions( sSectorX, sSectorY, (INT8)bSectorZ, gWorldItems, guiNumWorldItems, TRUE );
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//Update LastTimePlayerWasInSector
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SetLastTimePlayerWasInSector( );
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@@ -3170,6 +3170,8 @@ BOOLEAN EnterSector( INT16 sSectorX, INT16 sSectorY, INT8 bSectorZ )
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//Save to tempfile
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SaveWorldItemsToTempItemFile( sSectorX, sSectorY, (INT8)bSectorZ, guiNumWorldItems, gWorldItems );
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DebugQuestInfo(String("--- Enter Sector %s%s Level %d ---", pVertStrings[sSectorY], pHortStrings[sSectorX], bSectorZ));
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return TRUE; //because the map was loaded.
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}
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