updated minor map version, necessary due to object changes

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-02-25 21:12:39 +00:00
parent ef5fa36536
commit 0a7330d5a4
2 changed files with 14 additions and 5 deletions
+6 -2
View File
@@ -41,9 +41,13 @@ class SOLDIERTYPE;
// SB: new map version, with map dimensions added
#define MAJOR_MAP_VERSION 7.0
//Current minor map version updater.
//#define MINOR_MAP_VERSION 28 // 27 -> 28: increased to 28 because of included weapon overheated and tripwire feature. See ObjectClass for the new Tags!
#define MINOR_MAP_OVERHEATING 28 // 27 -> 28: Flugente:: increased to 28 because of included weapon overheated and tripwire feature. See ObjectClass for the new Tags!
//#define MINOR_MAP_VERSION 29 // 28 -> 29: increased range of roomnumbers to full UINT16 by DBrot
#define MINOR_MAP_VERSION 30 // 30 -> 29: necessary change due to repair system by Flugente
#define MINOR_MAP_REPAIR_SYSTEM 30 // 30 -> 29: Flugente:: necessary change due to repair system
#define MINOR_MAP_ITEMFLAG64 31 // 30 -> 31: Flugente: changed sObjectFlag from INT32 to UINT64
#define MINOR_MAP_VERSION MINOR_MAP_ITEMFLAG64
//dnl ch33 230909
#define VANILLA_MAJOR_MAP_VERSION 5.00
#define VANILLA_MINOR_MAP_VERSION 25