From 0a91067d2469012c2cf38637e9173cfa7ac2eaf8 Mon Sep 17 00:00:00 2001 From: Shadooow Date: Thu, 24 Jun 2021 18:36:22 +0000 Subject: [PATCH] formatting and efficiency changes to previous commit git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9103 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Tactical Save.cpp | 24 +++++++++--------------- 1 file changed, 9 insertions(+), 15 deletions(-) diff --git a/Tactical/Tactical Save.cpp b/Tactical/Tactical Save.cpp index dee42753..40e32bfd 100644 --- a/Tactical/Tactical Save.cpp +++ b/Tactical/Tactical Save.cpp @@ -1809,7 +1809,6 @@ BOOLEAN LoadRottingCorpsesFromTempCorpseFile( INT16 sMapX, INT16 sMapY, INT8 bMa UINT32 uiNumberOfCorpses=0; UINT32 cnt; ROTTING_CORPSE_DEFINITION def; - BOOLEAN fDontAddCorpse = FALSE; INT8 bTownId; //Delete the existing rotting corpse array @@ -1850,8 +1849,6 @@ BOOLEAN LoadRottingCorpsesFromTempCorpseFile( INT16 sMapX, INT16 sMapY, INT8 bMa for( cnt=0; cnt= 30 ) { - fDontAddCorpse = TRUE; + continue; } } } } } - if ( !fDontAddCorpse ) + //add the rotting corpse info + if( AddRottingCorpse( &def ) == -1 ) { - //add the rotting corpse info - if( AddRottingCorpse( &def ) == -1 ) - { - DebugMsg( TOPIC_JA2, DBG_LEVEL_3, String("Failed to add a corpse to GridNo # %d", def.sGridNo ) ); - /* - Assert( 0 ); - FileClose( hFile ); - return( FALSE ); - */ - } + DebugMsg( TOPIC_JA2, DBG_LEVEL_3, String("Failed to add a corpse to GridNo # %d", def.sGridNo ) ); + /* + Assert( 0 ); + FileClose( hFile ); + return( FALSE ); + */ } }