From 0b27cb1856b72454ff36b76fef061006506acc97 Mon Sep 17 00:00:00 2001 From: Flugente Date: Sat, 2 Jul 2016 18:02:44 +0000 Subject: [PATCH] If ALLOW_TARGET_HEADANDLEG_IFPRONE is TRUE, head/torso/legs can be targetted on prone soldiers (until now, hits were always considered on torso). Additionally soldiers are no longer protected from stray bullets in crouched and prone stance. This option will be removed once this code change has been accepted (or deemed unacceptable). git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2326 4f8fa57e-7814-0410-bad4-adc449f26b7c --- gamedir/Data-1.13/Ja2_Options.INI | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index e457edd16..263ede00b 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -130,6 +130,14 @@ OLD_INVENTORY_ITEM_NUMBER = 99 ;------------------------------------------------------------------------------------------------------------------------------ USE_NEW_CTH_CALCULATION = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; ALLOW_TARGET_HEADANDLEG_IFPRONE is an experimental switch which allows targetting/hitting head/torso/legs for +; prone targets (until now, hits were always considered on torso). +; Additionally soldiers are no longer protected from stray bullets in crouched and prone stance. +; This switch will be removed once this code change has been accepted (or deemed unacceptable). +;------------------------------------------------------------------------------------------------------------------------------ +ALLOW_TARGET_HEADANDLEG_IFPRONE = TRUE + ;****************************************************************************************************************************** ;******************************************************************************************************************************