diff --git a/gamedir/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI b/gamedir/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI index 742dc5068..f03b51563 100644 --- a/gamedir/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI +++ b/gamedir/Data-UB/AddOns/Data-UB-1.13/UB_Options.INI @@ -142,6 +142,18 @@ SECTOR_DOOR_IN_TUNNEL_GRIDNO = 11419 HANDLE_ADDING_ENEMIES_TO_TUNNEL_MAPS = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; Determines what sectors the enemies get added to, if HANDLE_ADDING_ENEMIES_TO_TUNNEL_MAPS = TRUE +; By default, tunnel1 = J14-1 and tunnel2 = K14-1 +;------------------------------------------------------------------------------------------------------------------------------ +TUNNEL1_SECTOR_X = 14 +TUNNEL1_SECTOR_Y = 10 +TUNNEL1_SECTOR_Z = 1 + +TUNNEL2_SECTOR_X = 14 +TUNNEL2_SECTOR_Y = 11 +TUNNEL2_SECTOR_Z = 1 + ;------------------------------------------------------------------------------------------------------------------------------ ; Enable the option to do a auto resolve battle? ;------------------------------------------------------------------------------------------------------------------------------ diff --git a/gamedir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI b/gamedir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI index fc2a57851..402932f00 100644 --- a/gamedir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI +++ b/gamedir/Data-UB/AddOns/Data-UB-Vanilla/UB_Options.INI @@ -142,6 +142,18 @@ SECTOR_DOOR_IN_TUNNEL_GRIDNO = 11419 HANDLE_ADDING_ENEMIES_TO_TUNNEL_MAPS = TRUE +;------------------------------------------------------------------------------------------------------------------------------ +; Determines what sectors the enemies get added to, if HANDLE_ADDING_ENEMIES_TO_TUNNEL_MAPS = TRUE +; By default, tunnel1 = J14-1 and tunnel2 = K14-1 +;------------------------------------------------------------------------------------------------------------------------------ +TUNNEL1_SECTOR_X = 14 +TUNNEL1_SECTOR_Y = 10 +TUNNEL1_SECTOR_Z = 1 + +TUNNEL2_SECTOR_X = 14 +TUNNEL2_SECTOR_Y = 11 +TUNNEL2_SECTOR_Z = 1 + ;------------------------------------------------------------------------------------------------------------------------------ ; Enable the option to do a auto resolve battle? ;------------------------------------------------------------------------------------------------------------------------------