diff --git a/Tactical/End Game.cpp b/Tactical/End Game.cpp index 40d51363..62fbde6e 100644 --- a/Tactical/End Game.cpp +++ b/Tactical/End Game.cpp @@ -275,7 +275,7 @@ void DoneFadeOutKilledQueen( void ) // look for all mercs on the same team, for ( ; cnt <= gTacticalStatus.Team[ ENEMY_TEAM ].bLastID; ++cnt ) { - pSoldier = cnt; + pTeamSoldier = cnt; // Are we active and in sector..... if ( pTeamSoldier->bActive ) {