From 0bbb01ae8715a91a24a91ed30901d23617688e98 Mon Sep 17 00:00:00 2001 From: Asdow <20314541+Asdow@users.noreply.github.com> Date: Tue, 18 Nov 2025 17:38:29 +0200 Subject: [PATCH] Fix pTeamSoldier initialization --- Tactical/End Game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Tactical/End Game.cpp b/Tactical/End Game.cpp index 40d51363..62fbde6e 100644 --- a/Tactical/End Game.cpp +++ b/Tactical/End Game.cpp @@ -275,7 +275,7 @@ void DoneFadeOutKilledQueen( void ) // look for all mercs on the same team, for ( ; cnt <= gTacticalStatus.Team[ ENEMY_TEAM ].bLastID; ++cnt ) { - pSoldier = cnt; + pTeamSoldier = cnt; // Are we active and in sector..... if ( pTeamSoldier->bActive ) {