From 0c282a818a80f98182cfea9aaf29e23cd21e9eb0 Mon Sep 17 00:00:00 2001 From: Wanne Date: Wed, 4 Apr 2012 09:00:25 +0000 Subject: [PATCH] - ARSP Bugfix: Fixed hit cursor missing (not shown) in the left side of the screen (by Lejardo) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5156 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Interface Control.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Tactical/Interface Control.cpp b/Tactical/Interface Control.cpp index f79441a2..d8c1031b 100644 --- a/Tactical/Interface Control.cpp +++ b/Tactical/Interface Control.cpp @@ -969,13 +969,13 @@ void StartViewportOverlays( ) memcpy( &gOldDirtyClippingRect, &gDirtyClipRect, sizeof( gOldDirtyClippingRect ) ); // Set bottom clipping value for blitter clipping rect - ClippingRect.iLeft = INTERFACE_START_X; + ClippingRect.iLeft = 0; ClippingRect.iTop = gsVIEWPORT_WINDOW_START_Y; ClippingRect.iRight = SCREEN_WIDTH; ClippingRect.iBottom = gsVIEWPORT_WINDOW_END_Y; // Set values for dirty rect clipping rect - gDirtyClipRect.iLeft = INTERFACE_START_X; + gDirtyClipRect.iLeft = 0; gDirtyClipRect.iTop = gsVIEWPORT_WINDOW_START_Y; gDirtyClipRect.iRight = SCREEN_WIDTH; gDirtyClipRect.iBottom = gsVIEWPORT_WINDOW_END_Y;