Widescreen UI patch (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-11-21 12:56:27 +00:00
parent abb1aeeea2
commit 0cc70519d3
25 changed files with 3124 additions and 2060 deletions
+4
View File
@@ -2628,6 +2628,8 @@ void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from serve
else
{
// WANNE - MP: We have to re-initialize the correct interface
// Have to initialize map UI Coordinates, because inventory panel layout location depends on them.
initMapViewAndBorderCoordinates();
if((UsingNewInventorySystem() == true))
{
InitNewInventorySystem();
@@ -2824,6 +2826,8 @@ void reapplySETTINGS()
gGameOptions.ubSquadSize = 6;
// WANNE - MP: We have to re-initialize the correct interface
// Have to initialize map UI Coordinates, because inventory panel layout location depends on them.
initMapViewAndBorderCoordinates();
if((UsingNewInventorySystem() == true) && IsNIVModeValid(true))
{
InitNewInventorySystem();