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Widescreen UI patch (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2628,6 +2628,8 @@ void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from serve
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else
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{
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// WANNE - MP: We have to re-initialize the correct interface
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// Have to initialize map UI Coordinates, because inventory panel layout location depends on them.
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initMapViewAndBorderCoordinates();
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if((UsingNewInventorySystem() == true))
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{
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InitNewInventorySystem();
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@@ -2824,6 +2826,8 @@ void reapplySETTINGS()
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gGameOptions.ubSquadSize = 6;
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// WANNE - MP: We have to re-initialize the correct interface
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// Have to initialize map UI Coordinates, because inventory panel layout location depends on them.
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initMapViewAndBorderCoordinates();
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if((UsingNewInventorySystem() == true) && IsNIVModeValid(true))
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{
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InitNewInventorySystem();
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