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Widescreen UI patch (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -88,6 +88,7 @@
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//forward declarations of common classes to eliminate includes
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class OBJECTTYPE;
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class SOLDIERTYPE;
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extern int POP_UP_BOX_X;
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#include "MilitiaSquads.h"
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// HEADROCK HAM 3.5: Include Facility data
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@@ -15410,7 +15411,7 @@ void CreateAssignmentsBox( void )
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// will create attribute pop up menu for mapscreen assignments
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AssignmentPosition.iX = (SCREEN_WIDTH - INTERFACE_WIDTH)/2 + OrigAssignmentPosition.iX;
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AssignmentPosition.iX = POP_UP_BOX_X;
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if( giBoxY != 0 )
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{
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