Widescreen UI patch (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-11-21 12:56:27 +00:00
parent abb1aeeea2
commit 0cc70519d3
25 changed files with 3124 additions and 2060 deletions
+2 -1
View File
@@ -88,6 +88,7 @@
//forward declarations of common classes to eliminate includes
class OBJECTTYPE;
class SOLDIERTYPE;
extern int POP_UP_BOX_X;
#include "MilitiaSquads.h"
// HEADROCK HAM 3.5: Include Facility data
@@ -15410,7 +15411,7 @@ void CreateAssignmentsBox( void )
// will create attribute pop up menu for mapscreen assignments
AssignmentPosition.iX = (SCREEN_WIDTH - INTERFACE_WIDTH)/2 + OrigAssignmentPosition.iX;
AssignmentPosition.iX = POP_UP_BOX_X;
if( giBoxY != 0 )
{