Widescreen UI patch (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-11-21 12:56:27 +00:00
parent abb1aeeea2
commit 0cc70519d3
25 changed files with 3124 additions and 2060 deletions
-11
View File
@@ -305,20 +305,9 @@ extern UINT16 MAP_LEVEL_STRING_X;
extern UINT16 MAP_LEVEL_STRING_Y;
// zoomed in grid sizes
#define MAP_GRID_ZOOM_X MAP_GRID_X*2
#define MAP_GRID_ZOOM_Y MAP_GRID_Y*2
// number of units wide
#define WORLD_MAP_X 18 // WANNE: 18 darf nicht geändert werden!
// dirty regions for the map
#define DMAP_GRID_X ( MAP_GRID_X + 1 )
#define DMAP_GRID_Y ( MAP_GRID_Y + 1 )
#define DMAP_GRID_ZOOM_X ( MAP_GRID_ZOOM_X+1)
#define DMAP_GRID_ZOOM_Y ( MAP_GRID_ZOOM_Y+1)
// Orta position on the map
#define ORTA_SECTOR_X 4
#define ORTA_SECTOR_Y 11