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Widescreen UI patch (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -305,20 +305,9 @@ extern UINT16 MAP_LEVEL_STRING_X;
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extern UINT16 MAP_LEVEL_STRING_Y;
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// zoomed in grid sizes
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#define MAP_GRID_ZOOM_X MAP_GRID_X*2
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#define MAP_GRID_ZOOM_Y MAP_GRID_Y*2
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// number of units wide
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#define WORLD_MAP_X 18 // WANNE: 18 darf nicht geändert werden!
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// dirty regions for the map
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#define DMAP_GRID_X ( MAP_GRID_X + 1 )
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#define DMAP_GRID_Y ( MAP_GRID_Y + 1 )
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#define DMAP_GRID_ZOOM_X ( MAP_GRID_ZOOM_X+1)
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#define DMAP_GRID_ZOOM_Y ( MAP_GRID_ZOOM_Y+1)
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// Orta position on the map
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#define ORTA_SECTOR_X 4
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#define ORTA_SECTOR_Y 11
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