Widescreen UI patch (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9216 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-11-21 12:56:27 +00:00
parent abb1aeeea2
commit 0cc70519d3
25 changed files with 3124 additions and 2060 deletions
+3 -2
View File
@@ -61,6 +61,7 @@
extern void InitializeTacticalStatusAtBattleStart();
extern BOOLEAN gfDelayAutoResolveStart;
extern BOOLEAN gfTransitionMapscreenToAutoResolve;
extern UILayout_Map UI_MAP;
#ifdef JA2BETAVERSION
extern BOOLEAN gfExitViewer;
@@ -1052,8 +1053,8 @@ void DoTransitionFromMapscreenToPreBattleInterface()
uiStartTime = GetJA2Clock();
GetScreenXYFromMapXY( gubPBSectorX, gubPBSectorY, &sStartLeft, &sStartTop );
sStartLeft += MAP_GRID_X / 2;
sStartTop += MAP_GRID_Y / 2;
sStartLeft += UI_MAP.GridSize.iX / 2;
sStartTop += UI_MAP.GridSize.iY / 2;
sEndLeft = 131 + xResOffset;
sEndTop = 180 + yResOffset;