diff --git a/gamedir/Data-1.13/TableData/Attachments.xml b/gamedir/Data-1.13/TableData/Attachments.xml index cef44132d..c17fd5f72 100644 --- a/gamedir/Data-1.13/TableData/Attachments.xml +++ b/gamedir/Data-1.13/TableData/Attachments.xml @@ -3365,6 +3365,11 @@ 1187 5 + + 209 + 1201 + 5 + 211 176 @@ -6570,6 +6575,11 @@ 1195 5 + + 241 + 1201 + 5 + 242 856 @@ -13355,6 +13365,11 @@ 1195 5 + + 946 + 1201 + 5 + 947 795 @@ -13505,6 +13520,11 @@ 1195 5 + + 947 + 1201 + 5 + 948 21 @@ -13775,6 +13795,11 @@ 1195 5 + + 949 + 1201 + 5 + 950 12 @@ -14020,6 +14045,11 @@ 1195 5 + + 950 + 1201 + 5 + 951 128 @@ -15765,6 +15795,11 @@ 1195 5 + + 1003 + 1201 + 5 + 1004 12 @@ -16280,6 +16315,16 @@ 687 5 + + 1004 + 1201 + 5 + + + 1004 + 348 + 5 + 1005 1 @@ -17740,6 +17785,11 @@ 1195 5 + + 1005 + 1201 + 5 + 1006 1 @@ -18910,6 +18960,16 @@ 1195 5 + + 1006 + 1201 + 5 + + + 1006 + 348 + 5 + 1007 12 @@ -19530,6 +19590,11 @@ 1195 5 + + 1007 + 1201 + 5 + 1008 17 @@ -19610,11 +19675,6 @@ 687 5 - - 1008 - 693 - 5 - 1008 694 @@ -22710,6 +22770,11 @@ 1195 5 + + 1029 + 1201 + 5 + 1030 12 @@ -23215,6 +23280,11 @@ 1195 5 + + 1030 + 1201 + 5 + 1030 649 @@ -23225,6 +23295,11 @@ 687 5 + + 1030 + 348 + 5 + 1053 282 diff --git a/gamedir/Data-1.13/TableData/German.Items.xml b/gamedir/Data-1.13/TableData/German.Items.xml index 4f15f9d25..73a6b54e5 100644 --- a/gamedir/Data-1.13/TableData/German.Items.xml +++ b/gamedir/Data-1.13/TableData/German.Items.xml @@ -3408,11 +3408,11 @@ 428 - 5.56x45 US-G - 5.56x45mm Magazin, US-Glaser - Verwenden Sie die EXTREME SHOCK Silent Warrior Patrone und Sie hören nur das Klicken des Schlagbolzens und den Einschlag des Projektils. Diese Munition wurde mit dem Ziel entwickelt, die heutigen Anforderungen von Spezialeinheiten zu erfüllen. - 5.56x45 Mag US-G #10 - Verwenden Sie die EXTREME SHOCK Silent Warrior Patrone und Sie hören nur das Klicken des Schlagbolzens und den Einschlag des Projektils. Diese Munition wurde mit dem Ziel entwickelt, die heutigen Anforderungen von Spezialeinheiten zu erfüllen. + NIVDTR + NIV Default Thigh Rig + Dies ist ein interner Gegenstand, der für das Zusammenspiel von Neuem Inventar und 1.13 XML-Editor erforderlich ist. + NIV Default Thigh Rig + Dies ist ein interner Gegenstand, der für das Zusammenspiel von Neuem Inventar und 1.13 XML-Editor erforderlich ist. 429 @@ -3456,11 +3456,11 @@ 434 - 5.56x45 US-G - 5.56x45mm Magazin, US-Glaser - Verwenden Sie die EXTREME SHOCK Silent Warrior Patrone und Sie hören nur das Klicken des Schlagbolzens und den Einschlag des Projektils. Diese Munition wurde mit dem Ziel entwickelt, die heutigen Anforderungen von Spezialeinheiten zu erfüllen. - 5.56x45 Mag US-G - Verwenden Sie die EXTREME SHOCK Silent Warrior Patrone und Sie hören nur das Klicken des Schlagbolzens und den Einschlag des Projektils. Diese Munition wurde mit dem Ziel entwickelt, die heutigen Anforderungen von Spezialeinheiten zu erfüllen. + NIVDV + NIV Default Vest + Dies ist ein interner Gegenstand, der für das Zusammenspiel von Neuem Inventar und 1.13 XML-Editor erforderlich ist. + NIV Default Vest + Dies ist ein interner Gegenstand, der für das Zusammenspiel von Neuem Inventar und 1.13 XML-Editor erforderlich ist. 435 @@ -3520,11 +3520,11 @@ 442 - 5.56x45 US-G - 5.56x45mm Beta C-Mag, US-Glaser - Verwenden Sie die EXTREME SHOCK Silent Warrior Patrone und Sie hören nur das Klicken des Schlagbolzens und den Einschlag des Projektils. Diese Munition wurde mit dem Ziel entwickelt, die heutigen Anforderungen von Spezialeinheiten zu erfüllen. - 5.56x45 C-Mag US-G - Verwenden Sie die EXTREME SHOCK Silent Warrior Patrone und Sie hören nur das Klicken des Schlagbolzens und den Einschlag des Projektils. Diese Munition wurde mit dem Ziel entwickelt, die heutigen Anforderungen von Spezialeinheiten zu erfüllen. + NIVDCP + NIV Default Combat Pack + Dies ist ein interner Gegenstand, der für das Zusammenspiel von Neuem Inventar und 1.13 XML-Editor erforderlich ist. + NIV Default Combat Pack + Dies ist ein interner Gegenstand, der für das Zusammenspiel von Neuem Inventar und 1.13 XML-Editor erforderlich ist. 443 @@ -3568,11 +3568,11 @@ 448 - 5.56x45 US-G - 5.56x45mm Gurt, US-Glaser - Verwenden Sie die EXTREME SHOCK Silent Warrior Patrone und Sie hören nur das Klicken des Schlagbolzens und den Einschlag des Projektils. Diese Munition wurde mit dem Ziel entwickelt, die heutigen Anforderungen von Spezialeinheiten zu erfüllen. - 5.56x45 Gurt US-G #200 - Verwenden Sie die EXTREME SHOCK Silent Warrior Patrone und Sie hören nur das Klicken des Schlagbolzens und den Einschlag des Projektils. Diese Munition wurde mit dem Ziel entwickelt, die heutigen Anforderungen von Spezialeinheiten zu erfüllen. + NIVDBP + NIV Default Backpack + Dies ist ein interner Gegenstand, der für das Zusammenspiel von Neuem Inventar und 1.13 XML-Editor erforderlich ist. + NIV Default Backpack + Dies ist ein interner Gegenstand, der für das Zusammenspiel von Neuem Inventar und 1.13 XML-Editor erforderlich ist. 449 @@ -9186,4 +9186,35 @@ FR Ordnance MC51 Diese britische MP basiert auf dem G3KA4 und wurde Mitte der 80er Jahre von FR Ordnance für die S.A.S. entwickelt und gefertigt. Aufgrund der aufwendigen Wartung wurde sie nach kurzer Zeit durch die HK MP53 ersetzt. Es wurden nur 50 Exemplare gefertigt. + + 1196 + + + 1197 + + + 1198 + + + 1199 + + + 1200 + + + 1201 + SL8 RAS + HK SL8 RAS + Beschreibung erwünscht + HK SL8 RAS + Beschreibung erwünscht + + + 1202 + Rohrzange + Rohrzange + Beschreibung erwünscht + Rohrzange + Beschreibung erwünscht + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Items.xml b/gamedir/Data-1.13/TableData/Items.xml index 16f6907ba..59cf7fdbf 100644 --- a/gamedir/Data-1.13/TableData/Items.xml +++ b/gamedir/Data-1.13/TableData/Items.xml @@ -637,7 +637,6 @@ 2 1 26 - 0 208 @@ -2301,7 +2300,7 @@ 5.56x45mm Mag 30 This 30-round magazine is filled with our NATO standard 5.56mm. This round's steel penetrator makes it possible to beat all but the best in today's body armor. 1024 - 130 + 129 1 7 5 @@ -2320,7 +2319,7 @@ 5.56x45mm Mag 30 HP This is the economical choice for target shooting, hunting, or stopping potential long-range muggings. These 30 rounds of 50 grain .223 JHP can save your life and your pocket book. 1024 - 129 + 128 1 8 5 @@ -2339,7 +2338,7 @@ 7.62x39mm 10 Packaged especially for the aspiring sharpshooter, these 10 rounds of Chinese 7.62mm Armor Piercing ammo is sure to provide you with the 'One Shot, One Kill' that'll make headlines the world over. 1024 - 189 + 185 1 22 3 @@ -2358,7 +2357,7 @@ 7.62x39mm 30 Looking for the perfect gift for the terrorist who has it all? Try a magazine of our surplus 7.62mm Warsaw Pact AP. It's the gift to end all gift giving. 1024 - 193 + 189 1 29 9 @@ -2377,7 +2376,7 @@ 7.62x39mm Mag 10 HP When killing them is simply not enough. A small 10-round box of 7.62mm Hollow Point is a great way to send the point home in true brain splattering style. 1024 - 188 + 184 1 23 3 @@ -2396,7 +2395,7 @@ 7.62x39mm Mag 30 HP Ever get the urge to turn a person into a bloody sausage with legs? We recommend reaching for 30 rounds of our 7.62mm Hollow Point ammunition. 1024 - 192 + 188 1 30 9 @@ -2415,7 +2414,7 @@ 7.62x51mm 5 This Armor Piercing 7.62x51mm ammunition offers an ideal combination of range, penetration and damage that professional snipers demand. 1024 - 161 + 157 1 3 1 @@ -2434,7 +2433,7 @@ 7.62x51mm 20 This 7.62mm 20-round magazine is simply brimming with death, especially when it's filled with a surplus of Full Metal Jacketed rounds. This magazine makes armor more or less moot. 1024 - 175 + 171 1 27 7 @@ -2453,7 +2452,7 @@ 7.62x51mm 5 HP Take advantage of our limited time offer on a price-reduced 5-round sampler box of .308 Winchester Hollow Point ammunition. Whether you're out hunting or sniping, this round will be your one-shot stopper. 1024 - 160 + 156 1 2 1 @@ -2472,7 +2471,7 @@ 7.62x51mm 20 HP If power is what you demand, more power is what you'll get with these 20 rounds of Cor-Bon Tactical .308 Winchester ammunition, the civilian variant of the 7.62x51mm round. It's more than enough power to put any problem 6-feet under. 1024 - 174 + 170 1 28 7 @@ -2491,7 +2490,7 @@ 4.7x33mm Mag 45 Recovered crates from a classified German warehouse have supplied us with these 45-round magazines. They come complete with a full load of the legandary 4.7mm caseless ammunition. 1024 - 201 + 197 1 31 5 @@ -2510,7 +2509,7 @@ 5.7x28mm Mag 50 Do you loathe it when your opponents wear body armor? Say hasta la vista to every form of body armor that might stand between your target and Judgement Day with our 50-round magazine of 5.7mm pistol ammo. 1024 - 206 + 202 1 20 5 @@ -2529,7 +2528,7 @@ 5.7x28mm Mag 50 HP Get the job done right the first time. You're kill-rate will be the best around if you use this 50-round magazine of 5.7mm Hollow Point ammunition. Your victim's chance at survival: roughly zero per cent, give or take a few points. 1024 - 205 + 201 1 21 5 @@ -2624,7 +2623,7 @@ Minirockets AP Cutting edge technology means cutting edge killing. These armor piercing rockets inflict such spectacular wounds, they would be the envy of any Hollywood special effects artist. 1024 - 208 + 204 1 110 10 @@ -2643,7 +2642,7 @@ Minirockets HE If the Four Horsemen carried pieces, this would be their ammo of choice. These 5 highly explosive minirockets could deliver Armageddon faster than any rock from space. 1024 - 209 + 205 1 115 10 @@ -2662,7 +2661,7 @@ Minirockets HEAP Blow open your opposition with high explosive armor piercing minirockets, and watch them fry. 1024 - 210 + 206 1 114 10 @@ -2681,7 +2680,7 @@ Dart Normally used to take down large game, this dart will put someone under before they can even say, 'feeling woozy.' 1024 - 211 + 207 1 119 1 @@ -2699,7 +2698,7 @@ Flamethrower Clip NO DESCRIPTION NECESSARY! 1024 - 212 + 208 49 20 4 @@ -2714,7 +2713,7 @@ .50 Mag An 11 round magazine of .50 caliber (Browning) bullets for the Barrett M82A2. 1024 - 214 + 210 1 138 9 @@ -2733,7 +2732,7 @@ 9x39mm Mag Heavier than regular 9mm ammo, this 20 round magazine is manufactured for a unique set of Russian firearms, including the ever popular VAL Silent Sniper rifle. 1024 - 215 + 211 1 139 4 @@ -2847,7 +2846,7 @@ 5.56x45mm Belt These 200 rounds of NATO standard light armor piercing ammunition have the ability to tumble within its target to create a much larger wound than what is normally expected from a such small bullet. 1024 - 153 + 150 1 145 33 @@ -2865,7 +2864,7 @@ 5.56x45mm Belt HP This 200-round belt of 5.56 Remington hollow point ammo is a variation of the civilian .223 hunting round. Like the .223, it is designed to maximize nerve shock and blood loss. 1024 - 152 + 149 1 146 33 @@ -2884,7 +2883,7 @@ 7.62x51mm Belt This belt contains 100 rounds of NATO standard 7.62mm AP ammo. This round has gained favorable attention from armed forces worldwide due to its ability to penetrate a steel helmet at extreme ranges. 1024 - 182 + 178 1 164 33 @@ -2902,7 +2901,7 @@ 7.62x51mm Belt HP This heavy machine gun belt holds 100 rounds of .308 Winchester ammunition, the civilian variant of the 7.62 NATO round. It is best suited for hunting unarmored targets. 1024 - 181 + 177 1 165 33 @@ -2921,7 +2920,7 @@ 7.62x54R Mag 10 10 rounds of long range penetrating power for the 7.62x54R chambered weapon in your collection. 1024 - 259 + 255 1 289 3 @@ -2961,7 +2960,7 @@ 7.62x25mm SMG Mag Penetrating power isn't as important when you can shoot your target multiple times. 30-rounds of 7.62x25mm will make sure they stay down. 1024 - 224 + 221 1 450 3 @@ -2980,7 +2979,7 @@ 7.62x25mm SMG Mag HP Great for use on unarmored foes and common household pests. 1024 - 225 + 220 1 451 3 @@ -4755,7 +4754,6 @@ 1 10 -20 - 0 -40 @@ -5908,7 +5906,7 @@ 5.7x28mm Mag 20 5.7mm somersaults through flesh and bone leaving major wound cavities. 1024 - 203 + 199 1 147 2 @@ -5928,7 +5926,7 @@ 5.7x28mm Mag 20 HP These 20 rounds of 5.7mm hollow point ammunition have enhanced injury inflicting capabilities over the basic 5.7 and have retained most of its armor piercing capabilities. 1024 - 202 + 198 1 148 2 @@ -7131,7 +7129,8 @@ 2 335 3 - 55 + 1 + 726 129 9370 10 @@ -9043,7 +9042,7 @@ 5.56x45mm Mag 10 Glaser Ten rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 124 + 123 1 390 2 @@ -9063,7 +9062,7 @@ 5.56x45mm Mag 10 Tracer Tracer rounds are good for "lighting up" any target. 1024 - 125 + 124 1 391 2 @@ -9084,7 +9083,7 @@ 5.56x45mm Mag 10 Match Match grade ammo to boost the range of those critical shots. 1024 - 126 + 125 1 392 2 @@ -9105,7 +9104,7 @@ 5.56x45mm Mag 10 HP Cold Blow a hole in the opposition with half the fuss with these cold loaded HP rounds. 1024 - 127 + 126 1 394 2 @@ -9126,7 +9125,7 @@ 5.56x45mm Mag 10 Cold Riddle your target without disturbing the surrounding neighborhood with this cold loaded magazine. 1024 - 128 + 127 1 393 2 @@ -9141,23 +9140,16 @@ 428 - 5.56mm Mag 10 - 5.56x45mm Mag - . - 5.56x45mm Mag 10 - . - 1024 - 123 + NIVDTR + NIV Default Thigh Rig + This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + Not for sale + This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + 268435456 1 - 395 - 2 - 6 - 105 - -3 - 1 - 1 + 573 + 1 1 - 40 429 @@ -9167,7 +9159,7 @@ 5.56x45mm Mag 30 Glaser Thirty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 132 + 130 1 239 5 @@ -9187,7 +9179,7 @@ 5.56x45mm Mag 30 Tracer Tracer ammo ensures putting those shots on target when it counts. 1024 - 133 + 131 1 238 5 @@ -9210,7 +9202,7 @@ 5.56x45mm Mag 30 Match Close only counts with horseshoes and hand-grenades, for an extra edge load up on match ammunition. 1024 - 134 + 132 1 240 5 @@ -9231,7 +9223,7 @@ 5.56x45mm Mag 30 HP Cold Extra punch minus the noise with this 5.56mm ammo. 1024 - 135 + 133 1 339 5 @@ -9252,7 +9244,7 @@ 5.56x45mm Mag 30 Cold This 30-round magazine of ammunition will leave your enemies as cold as the rounds themselves, and is as silent as an Artic wind. 1024 - 136 + 134 1 338 5 @@ -9267,23 +9259,16 @@ 434 - 5.56mm Mag 30 - 5.56x45mm Mag - . - 5.56x45mm Mag 30 - . - 1024 - 131 + NIVDV + NIV Default Vest + This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + Not for sale + This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + 268435456 1 - 340 - 5 - 4 - 315 - -3 - 1 - 1 + 573 + 1 1 - 40 435 @@ -9293,7 +9278,7 @@ 5.56x45mm C-Mag HP This is the economical choice for target shooting, hunting, or stopping potential long-range muggings. These 100 rounds of 50 grain .223 JHP can save your life and your pocket book. 1024 - 144 + 142 1 154 17 @@ -9313,7 +9298,7 @@ 5.56x45mm C-Mag This 100-round Beta C-Mag is filled with our NATO standard 5.56mm. This round's steel penetrator makes it possible to beat all but the best in today's body armor. 1024 - 145 + 143 1 153 17 @@ -9333,7 +9318,7 @@ 5.56x45mm C-Mag Glaser One hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 147 + 144 2 55 17 @@ -9351,7 +9336,7 @@ 5.56x45mm C-Mag Tracer Light up the night OR day with this 100-round batch of deadly fireworks. These tracer rounds will ensure a more accurate burst that will certainly make you celebrate. 1024 - 148 + 145 1 241 17 @@ -9374,7 +9359,7 @@ 5.56x45mm C-Mag Match A C-Mag of match grade extends the effective range of 5.56mm weapons. 1024 - 149 + 146 1 242 17 @@ -9393,7 +9378,7 @@ 5.56x45mm C-Mag HP Cold Rattle off a burst of HP rounds without the racket. 1024 - 150 + 147 1 342 17 @@ -9412,7 +9397,7 @@ 5.56x45mm C-Mag Cold While a burst of cold loaded ammo isn't as noisy as standard 5.56mm ammo, its stopping power is somewhat diminished. 1024 - 151 + 148 1 341 17 @@ -9425,23 +9410,16 @@ 442 - 5.56mm C-Mag - 5.56x45mm C-Mag - . - 5.56x45mm C-Mag - . - 1024 - 146 - 2 - 66 - 17 - 2 - 1050 - -3 - 1 - 1 + NIVDCP + NIV Default Combat Pack + This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + Not for sale + This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + 268435456 + 1 + 573 + 1 1 - 40 443 @@ -9451,7 +9429,7 @@ 5.56x45mm Belt Glaser Two hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 155 + 151 1 243 33 @@ -9468,7 +9446,7 @@ 5.56x45mm Belt Tracer The perfect audio-visual display for any tactical operation. 1024 - 156 + 152 1 244 33 @@ -9490,7 +9468,7 @@ 5.56x45mm Belt Match While it might not match your outfit, this 5.56mm belt is Match grade for pinpoint accuracy, leaving you dressed to kill. 1024 - 157 + 153 1 245 33 @@ -9508,7 +9486,7 @@ 5.56x45mm Belt HP Cold Flaunt NATO agreements with quiet intent with a belt load of HP ammo. 1024 - 158 + 154 1 344 33 @@ -9526,7 +9504,7 @@ 5.56x45mm Belt Cold A belt of cold loaded ammo for sawing targets in half, quietly. 1024 - 159 + 155 1 343 33 @@ -9538,22 +9516,16 @@ 448 - 5.56mm Belt - 5.56x45mm Belt - . - 5.56x45mm Belt - . - 1024 - 154 + NIVDBP + NIV Default Backpack + This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + Not for sale + This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + 268435456 1 - 345 - 33 - 2100 - -3 - 1 - 1 + 573 + 1 1 - 40 449 @@ -9563,7 +9535,7 @@ 7.62x51mm 5 Glaser Five rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 162 + 158 1 275 1 @@ -9583,7 +9555,7 @@ 7.62x51mm 5 Tracer Feed in a mag of 7.62x51mm tracer for heavy-hitting accurate fire. 1024 - 163 + 159 1 276 1 @@ -9604,7 +9576,7 @@ 7.62x51mm 5 Match Long distance shooting is easier with match grade rounds 1024 - 164 + 160 1 277 1 @@ -9625,7 +9597,7 @@ 7.62x51mm 5 HP Cold While reduced noise is accompanied by reduced penetration, this shouldn't be a problem for this already powerful rifle round. 1024 - 165 + 161 1 347 1 @@ -9646,7 +9618,7 @@ 7.62x51mm 5 Cold Bore holes in the enemy in near noiselessness. 1024 - 166 + 162 1 346 1 @@ -9667,7 +9639,7 @@ .50 Mag. 5 An 5 round magazine of .50 caliber (Browning) bullets. 1024 - 213 + 209 1 610 4 @@ -9687,7 +9659,7 @@ 7.62x51mm 10 HP Military use of hollow point ammunition was banned by the Hague Convention of 1899. User assumes all risk. 1024 - 167 + 163 1 397 3 @@ -9707,7 +9679,7 @@ 7.62x51mm 10 Great for the semi-automatic sniper rifle in your armory. 1024 - 168 + 164 1 396 3 @@ -9727,7 +9699,7 @@ 7.62x51mm 10 Glaser Ten rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 169 + 165 1 398 3 @@ -9747,7 +9719,7 @@ 7.62x51mm 10 Tracer Draw a line through the opposition - literally - with tracer ammo. 1024 - 170 + 166 1 399 3 @@ -9768,7 +9740,7 @@ 7.62x51mm 10 Match Be sure of your backstop when using match ammo for hunting or target shooting. 1024 - 171 + 167 1 400 3 @@ -9789,7 +9761,7 @@ 7.62x51mm 10 HP Cold They'll never know what hit them when they catch this quiet HP round. 1024 - 172 + 168 1 402 3 @@ -9810,7 +9782,7 @@ 7.62x51mm 10 Cold Choose 7.62x51mm Cold load for near noiseless negation. 1024 - 173 + 169 1 401 3 @@ -9831,7 +9803,7 @@ .30-06 AP Clip If you happen to have a M1 Garand around, here's some ammo for it. 1024 - 317 + 313 1 682 2 @@ -9851,7 +9823,7 @@ 7.62x51mm 20 Glaser Twenty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 176 + 172 1 278 7 @@ -9871,7 +9843,7 @@ 7.62x51mm 20 Tracer Light up your targets literally and figuratively with a mag full of tracers. 1024 - 177 + 173 1 279 7 @@ -9894,7 +9866,7 @@ 7.62x51mm 20 Match 7.62mm match grade extends the reach of your long-arm. 1024 - 178 + 174 1 280 7 @@ -9915,7 +9887,7 @@ 7.62x51mm 20 HP Cold Cold loaded ammo for muted marauding. 1024 - 179 + 175 1 350 7 @@ -9936,7 +9908,7 @@ 7.62x51mm 20 Cold Need to reduce a target to a bloody, amorphous mass? Is noise an issue? This is the ammo for you. 1024 - 180 + 176 1 349 7 @@ -9957,7 +9929,7 @@ .30 car HP mag Hollowpoint rounds for the old M1 Carbine. 1024 - 315 + 311 1 683 4 @@ -9977,7 +9949,7 @@ 7.62x51mm Belt Glaser One hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 183 + 179 1 281 33 @@ -9994,7 +9966,7 @@ 7.62x51mm Belt Tracer Tracer ammo, because seeing where your shots are going is just really damn cool. 1024 - 184 + 180 1 282 33 @@ -10016,7 +9988,7 @@ 7.62x51mm Belt Match Belt out some classic rock n' roll louder and longer with a belt of match quality ammo. 1024 - 185 + 181 1 283 33 @@ -10034,7 +10006,7 @@ 7.62x51mm Belt HP Cold This reduced noise ammo makes it much more difficult to pin-point your MG. 1024 - 186 + 182 1 353 33 @@ -10052,7 +10024,7 @@ 7.62x51mm Belt Cold Less noise, less stopping power, this ammo still ensures a body count. 1024 - 187 + 183 1 352 33 @@ -10070,7 +10042,7 @@ .30 car AP mag Full Metal Jacket ammo for the old M1 Carbine. 1024 - 316 + 312 1 684 4 @@ -10090,7 +10062,7 @@ .300 WM Mag HP The .300 Winchester Magnum can be considered a standard hunting round, especially with expanding hollowpoint bullets. 1024 - 307 + 303 1 540 1 @@ -10110,7 +10082,7 @@ .300 WM Mag AP The .300 Winchester Magnum can be considered a standard hunting round, though these bullets are for the deer with Kevlar vest. 1024 - 308 + 304 1 541 1 @@ -10130,7 +10102,7 @@ 7.92x57mm 5 HP Own a vintage Mauser Gewehr 98 or Karabiner 98k? We have the ammo for your old pal! 1024 - 309 + 305 1 542 1 @@ -10150,7 +10122,7 @@ 7.92x57mm 5 AP Our AP ammo for your old Mauser Gewehr 98 or Kar 98k. 1024 - 310 + 306 1 543 1 @@ -10170,7 +10142,7 @@ 12.7x97mm Subsonic Want to fire a .50 cal round without making noise? These babies are cutdown 12.7mm rounds to fit the Russian VSSK. 1024 - 311 + 307 1 544 4 @@ -10191,7 +10163,7 @@ 5.56x45mm SCF mag Newly developed flechette ammo that goes together with the newly developed Steyr Advanced Combat Rifle. 1024 - 314 + 310 1 580 3 @@ -10211,7 +10183,7 @@ 6.8x43mm SPC mag HP The 6.8x43mm Special Purpose Cartridge was developed under participation of the special operations comunity, who wanted a round that should be more lethal than the 5.56x45mm. Now they got it. 1024 - 312 + 308 1 582 5 @@ -10231,7 +10203,7 @@ 6.8x43mm SPC mag The new 6.8x43mm SPC special forces ammo. More range and effect than the standard NATO-5.56mm round. 1024 - 313 + 309 1 583 5 @@ -10251,7 +10223,7 @@ 7.62x39mm Drum This long-serving heavy cartridge comes in convenient drums. 1024 - 197 + 193 1 404 30 @@ -10271,7 +10243,7 @@ 7.62x39mm Drum Tracer Tracer ammunition helps anyone walk fire onto targets with deadly precision. 1024 - 198 + 194 1 406 30 @@ -10294,7 +10266,7 @@ 4.7x33mm Mag 20 4.7mm ammo could have been a contender on a large scale. Give it another chance. 1024 - 200 + 196 1 464 2 @@ -10315,7 +10287,7 @@ 5.7x28mm Mag 20 AET If regular 5.7mm won't drop a target, these AET rounds surely will. 1024 - 204 + 200 1 407 2 @@ -10335,7 +10307,7 @@ 5.7x28mm Mag 50 AET Armored or not, reduce your attacker to bloody tatters with a burst of AET ammo. 1024 - 207 + 203 1 284 5 @@ -10355,7 +10327,7 @@ 4.6x30mm PDW Mag Specialized ammunition uniquely used by the HK MP-7. Each bullet is about as large as a rifle round, and packs around the same punch. 1024 - 218 + 214 1 444 4 @@ -10375,7 +10347,7 @@ 7.62x25mm Mag Retired from official military use, 7.62x25mm is still used by many Eastern European police officers. 1024 - 220 + 217 1 446 1 @@ -10395,7 +10367,7 @@ 7.62x25mm Mag HP Though a diminutive bullet, the 7.62x25mm HP doesn't lack stopping power. 1024 - 221 + 216 1 447 1 @@ -10415,7 +10387,7 @@ 7.62x25mm Mag Cold This mag of cold loaded ammo will flow quiet as the Don. 1024 - 222 + 218 1 448 1 @@ -10436,7 +10408,7 @@ 7.62x25mm Mag HP Cold 7.62x25mm HP cold load hits hard and quiet. 1024 - 223 + 219 1 449 1 @@ -10457,7 +10429,7 @@ 7.62x25mm SMG Mag Cold Cold loaded ammo, when you need a small, but authoritative voice from your SMG. 1024 - 226 + 222 1 452 3 @@ -10478,7 +10450,7 @@ 7.62x25mm SMG Mag HP Cold Quiet and heavy hitting as a Russian blizzard. 1024 - 227 + 223 1 453 3 @@ -10499,7 +10471,7 @@ 7.62x25mm Biz. Mag Originally converted PPSh-41/PPS-43 box magazines, these clips are made to fire 7.62 x 25 from a Bizon SMG. 1024 - 228 + 225 1 458 5 @@ -10519,7 +10491,7 @@ 7.62x25mm Biz. Mag HP Hammer unarmored targets into the ground with a hail of 7.62x25mm. 1024 - 229 + 224 1 459 5 @@ -10539,7 +10511,7 @@ 7.62x25mm Biz. Mag Cold Quietly deal with hostile incursions with these PP-27 Box mags. 1024 - 230 + 226 1 460 5 @@ -10558,7 +10530,7 @@ 7.62x25mm Biz. Mag HP Cold Blast away without noise issues, confident that HP rounds will keep them down and out. 1024 - 231 + 227 1 461 5 @@ -10577,7 +10549,7 @@ 7.62x25mm Drum 7.62 Tk drum fits your vintage Russian SMG. 1024 - 232 + 229 1 454 8 @@ -10597,7 +10569,7 @@ 7.62x25mm Drum HP Hard hitting HP in a high capacity load-out. 1024 - 233 + 228 1 455 8 @@ -10617,7 +10589,7 @@ 7.62x25mm Drum Cold Drum of muted 7.62x25mm. 1024 - 234 + 230 1 456 8 @@ -10636,7 +10608,7 @@ 7.62x25mm Drum HP Cold What cold loaded ammo loses in stopping power, it regains in HP form. 1024 - 235 + 231 1 457 8 @@ -10655,7 +10627,7 @@ 12.7mm Mag Penetrate light armor vehicles from considerable range with a clip full of 12.7mm. 1024 - 236 + 232 1 443 5 @@ -10675,7 +10647,7 @@ 9x18mm Mag 8 9x18mm Makarov fits many more Eastern European made handguns than its namesake. 1024 - 237 + 233 1 421 1 @@ -10695,7 +10667,7 @@ 9x18mm Mag 8 HP 9x18mm in HP for added stopping power. 1024 - 238 + 234 1 422 1 @@ -10715,7 +10687,7 @@ 9x18mm Mag 12 9x18mm Makarov is an inexpensive but effective ammunition. 1024 - 239 + 235 1 423 2 @@ -10735,7 +10707,7 @@ 9x18mm Mag 12 HP This HP 9x18mm ammo will knock a target down without going through. 1024 - 240 + 236 1 424 2 @@ -10755,7 +10727,7 @@ 9x18mm Mag 20 20 round clip fits many Russian SMGs and machine pistols. 1024 - 241 + 237 1 425 3 @@ -10775,7 +10747,7 @@ 9x18mm Mag 20 HP HP rounds are preferred by law enforcement officials for their low penetration. 1024 - 242 + 238 1 426 3 @@ -10795,7 +10767,7 @@ 9x18mm Mag 30 30 round clip for a Kashtan or Kiparis. 1024 - 243 + 239 1 435 4 @@ -10815,7 +10787,7 @@ 9x18mm Mag 30 HP 30 hollow-point bullets will cut a boring conversation short in no time at all. 1024 - 244 + 240 1 436 4 @@ -10835,7 +10807,7 @@ .40 Mag .40S&W is a popular ammunition among many law enforcement officers. 1024 - 245 + 241 1 427 2 @@ -10855,7 +10827,7 @@ .40 Mag HP The expansion power of HP adds substance to this powerful pistol ammunition. 1024 - 246 + 242 1 429 2 @@ -10875,7 +10847,7 @@ .40 Mag AP Punch holes in the competition with these handy AP rounds. 1024 - 247 + 243 1 428 2 @@ -10895,7 +10867,7 @@ .40 Mag AET Armored targets will go down and stay down when you tag them with this potent AET round. 1024 - 248 + 244 1 431 2 @@ -10916,7 +10888,7 @@ .40 Mag Glaser Fourteen rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 249 + 245 1 430 2 @@ -10936,7 +10908,7 @@ .40 Mag Match Competitive shooting or life and death struggle, match ammo extends your reach. 1024 - 250 + 246 1 432 2 @@ -10957,7 +10929,7 @@ 7.62x54R Mag 5 7.62x54R is an old fashioned heavy hitter. 1024 - 257 + 253 1 433 1 @@ -10977,7 +10949,7 @@ 7.62x54R Mag 5 Tracer Light up the battlefield night or day with these tracer rounds. 1024 - 258 + 254 1 434 1 @@ -10998,7 +10970,7 @@ 7.62x54R Box Crack open a box of 7.62x54R when its time to reload the squad PKM. 1024 - 261 + 257 1 412 62 @@ -11017,7 +10989,7 @@ 7.62x54R Box Tracer Adjusting automatic fire is an easy task with tracer ammo. 1024 - 262 + 258 1 413 62 @@ -11039,7 +11011,7 @@ .338 Lapua Mag If this massive largebore ammo fails to terminate the target, Bobby Ray's offers a fine line of anti-tank weaponry. 1024 - 263 + 259 1 414 8 @@ -11059,7 +11031,7 @@ .44 S-Load Why get pinned behind cover thumbing shells into your gun? Get back in the fight quickly with this speed-loader. 1024 - 264 + 260 1 384 1 @@ -11079,7 +11051,7 @@ .44 S-Load HP For every aspiring Dirty Harry, or if you've just got a thing for making a big mess, these hollow point .44 rounds will really make your day. 1024 - 265 + 261 1 385 1 @@ -11099,7 +11071,7 @@ .44 S-Load AP The infamous 'Cop Killer' round is now commercially available thanks to a convenient legislation loophole. Although not quite as effective as the NBC would have you believe, these can still pack a fair punch against targets wearing body armor. 1024 - 266 + 262 1 386 1 @@ -11119,7 +11091,7 @@ .44 S-Load Glaser Six rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 267 + 263 1 387 1 @@ -11139,7 +11111,7 @@ .44 Mag Unparalleled muzzle velocity and knock down power in this clip of Magnum rounds. 1024 - 268 + 264 1 439 2 @@ -11159,7 +11131,7 @@ .44 Mag HP For every aspiring Dirty Harry, or if you've just got a thing for making a big mess, these hollow point .44 rounds will really make your day. 1024 - 269 + 265 1 440 2 @@ -11179,7 +11151,7 @@ .44 Mag AP The infamous 'Cop Killer' round is now commercially available thanks to a convenient legislation loophole. Although not quite as effective as the NBC would have you believe, these can still pack a fair punch against targets wearing body armor. 1024 - 270 + 266 1 441 2 @@ -11199,7 +11171,7 @@ .44 Mag Glaser Eight rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 271 + 267 1 442 2 @@ -11219,7 +11191,7 @@ 10mm SMG Mag Developed for its stopping power, 10mm is not an uncommon ordninance for police and counter-terrorist agents. 1024 - 278 + 274 1 415 6 @@ -11239,7 +11211,7 @@ 10mm Mag HP 10mm HP is perfect for detering persistent foes. 1024 - 279 + 275 1 416 6 @@ -11259,7 +11231,7 @@ 10mm Mag AP Targets in armor are no match for an AP round in their 10 ring. 1024 - 280 + 276 1 417 6 @@ -11279,7 +11251,7 @@ 10mm Mag AET 10mm AET doesn't brake for armor or tough organic matter. Burn down the burliest opponent regardless of ballistic armor. 1024 - 281 + 277 1 419 6 @@ -11300,7 +11272,7 @@ 10mm Mag Glaser Thirty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 282 + 278 1 418 6 @@ -11320,7 +11292,7 @@ 10mm Mag Match Increased range and performance are features of this hard hitting round. 1024 - 283 + 279 1 420 6 @@ -11357,7 +11329,7 @@ 12.5mm Loader Owing its dimensions to the 32 gauge shotgun shell, the 12.5mm is a weighty round for a weighty handgun. 1024 - 284 + 280 1 462 3 @@ -11377,7 +11349,7 @@ 9x21mm Mag According to its press, 9x21mm's tungsten core enables it to penetrate armored targets from 100 meters away. 1024 - 286 + 282 1 362 2 @@ -11397,7 +11369,7 @@ 7.62x37mm Mag Designed so snipers punch through helmets, not the sound barrier. 1024 - 287 + 283 1 409 2 @@ -11418,7 +11390,7 @@ 7.62x37mm Mag D-U Deliver a tactical nuclear strike on the smallest possible scale from your silenced sniper rifle. 1024 - 288 + 284 1 437 2 @@ -11440,7 +11412,7 @@ 5.45x18mm Mag 8 round magazine of 5.45x18mm ammo. 1024 - 290 + 286 1 293 1 @@ -11460,7 +11432,7 @@ 5.45x18mm Mag HP HP bullets augment the stopping power of this small-bore cartridge. 1024 - 289 + 285 1 294 1 @@ -11480,7 +11452,7 @@ 9mm Metal Storm Mag Dispensing with mechanical loading and firing, Metal Storm's stacked electronically fired ammunition promises reliable mass firepower at low weight. This bundle is configured for 72 rounds across 6 barrels, in 9mm. 1024 - 291 + 287 1 463 19 @@ -11542,7 +11514,7 @@ .50 Action Express Mag Magzine size, accuracy and controlability are a fair trade off for stopping power and coolness, right? Because if you're going to use a overpriced, impractical and unreliable handgun instead of a perfectly good rifle, you'll need ammunition for it. 1024 - 293 + 289 1 175 2 @@ -11562,7 +11534,7 @@ 4.6x30mm PDW Mag AET Specialized ammunition uniquely used by the HK MP-7. Each bullet is about as large as a rifle round, and packs around the same punch. 1024 - 219 + 215 1 445 4 @@ -11605,7 +11577,7 @@ 7.62x39mm 10 Tracer Ranging and shot placement (and detection) are even easier with 10 rounds of 7.62x39mm tracer. 1024 - 190 + 186 1 265 3 @@ -11626,7 +11598,7 @@ 7.62x39mm 30 Tracer Have your own private light show (without the aid of psychadelic drugs)when you put 30 rounds of 7.62x39mm tracer in the air. 1024 - 194 + 190 1 266 9 @@ -11672,7 +11644,7 @@ 7.62x54R 10 Tracer Ranging and shot placement are easy with 10 rounds of 7.62 Russian tracer. Tracer ammo adds a bonus to hit in burst and full-auto modes. 1024 - 260 + 256 1 290 3 @@ -11693,7 +11665,7 @@ 7.62x39mm Drum HP When killing them is simply not enough. A huge 100-round drum of 7.62mm Hollow Point is a great way to send the point home in true brain splattering style. 1024 - 196 + 192 1 405 30 @@ -11712,7 +11684,7 @@ .50 Beowulf 7 7 rounds of the highpowered .50 Beowulf ammo, just the thing for stopping vehicles. 1024 - 306 + 302 1 515 2 @@ -11735,7 +11707,7 @@ .50 Beowulf 7 HP A clip of 7 Hollow Point rounds, perfect for harassing big pussycats. 1024 - 305 + 301 1 516 2 @@ -11758,7 +11730,7 @@ .50 Beowulf 4 not for sale at BR 1024 - 304 + 300 1 517 1 @@ -11780,7 +11752,7 @@ .50 Beowulf 4 HP not for sale at BR 1024 - 303 + 299 1 518 1 @@ -11912,7 +11884,7 @@ 12.5mm Loader FL Open up with a shower of armour piercing metal shards and your opponents will be cut down to size. Literally. 1024 - 285 + 281 1 523 3 @@ -11975,7 +11947,7 @@ .45 WinMag Mag Standard ammo for some of the big-bore pistols. 1024 - 300 + 296 1 528 2 @@ -11995,7 +11967,7 @@ .45 WinMag Mag HP If you're a hunter, then you'll need this for your sidearm if your prey is not as dead as you believed on first sight... 1024 - 301 + 297 1 529 2 @@ -12015,7 +11987,7 @@ .45 WinMag Mag AP Armor piercing ammo for the Wildey pistol and other .45 WinMag pistols. 1024 - 302 + 298 1 530 2 @@ -12035,7 +12007,7 @@ .454 C S-Load .454 Casull is a round developed for some truly large revolvers. 1024 - 297 + 293 1 531 2 @@ -12055,7 +12027,7 @@ .454 C S-Load HP .454 Casull Hollow Point ammunition, if you use your revolver for hunting. 1024 - 298 + 294 1 532 2 @@ -12075,7 +12047,7 @@ .454 C S-Load AP .454 Casull Armor Piercers meet any need for self-defense ammo. 1024 - 299 + 295 1 533 2 @@ -12095,7 +12067,7 @@ .454 C Cartridge A single .454 Casull cartridge. 1024 - 294 + 290 1 534 1 @@ -12115,7 +12087,7 @@ .454 C Cartridge HP .454 Casull Hollow Point ammunition, for hunting game large enough not to be splattered by it. 1024 - 295 + 291 1 535 1 @@ -12135,7 +12107,7 @@ .454 C Cartridge AP A .454 Casull Armor Piercer, if you want to shock the rangemaster at your next silhouette-training. 1024 - 296 + 292 1 536 1 @@ -12273,7 +12245,7 @@ .50 Action Express Mag HP Hollowpoint bullets for your .50 AE handcannon. Probably better used for target-practice, if you shoot anything living with these, there will not be much left of it. 1024 - 292 + 288 1 557 2 @@ -12293,7 +12265,7 @@ 7.62x39mm 10 Match Scarce and hard to come by, this Match ammo will change your SKS into a Designated Marksman rifle. 1024 - 191 + 187 1 558 3 @@ -12314,7 +12286,7 @@ 7.62x39mm 30 Match Bullets shaped for less air-drag and newly formulated powder make for a straightened ballistic curve and effect greater range. 1024 - 195 + 191 1 559 9 @@ -12335,7 +12307,7 @@ 7.62x39mm Drum Match Not sold by BR. 1024 - 199 + 195 1 560 30 @@ -12356,7 +12328,7 @@ 10mm Mag Preferred by the FBI, 10mm Auto ammunition in magazines of 8 rounds each. 1024 - 272 + 268 1 567 2 @@ -12376,7 +12348,7 @@ 10mm Mag HP Hollowpoint ammunition in 10mm Auto, for serious self-defense. 1024 - 273 + 269 1 568 2 @@ -12396,7 +12368,7 @@ 10mm Mag AP 10mm Auto armor piercing ammo, for law enforcement and military use. 1024 - 274 + 270 1 569 2 @@ -12416,7 +12388,7 @@ 10mm Mag AET If armor piercing ist not good enough, AET will do. 1024 - 275 + 271 1 570 2 @@ -12436,7 +12408,7 @@ 10mm Mag Glaser Glaser ammo in the much underestimated 10mm Auto caliber. 1024 - 276 + 272 1 571 2 @@ -12456,7 +12428,7 @@ 10mm Mag Match This 10mm Auto match ammunition is intended for the serious gun enthusiast. 1024 - 277 + 273 1 572 2 @@ -13256,7 +13228,6 @@ 22 -1 30 - 0 208 @@ -13453,7 +13424,6 @@ 2 1 22 - 0 208 @@ -13706,7 +13676,6 @@ 2 1 22 - 0 208 @@ -13840,7 +13809,6 @@ 1 1 22 - 0 208 @@ -13869,7 +13837,6 @@ 1 1 22 - 0 208 @@ -14276,7 +14243,6 @@ 2 1 22 - 0 208 @@ -15085,7 +15051,6 @@ 1 1 18 - 0 1000 @@ -15171,7 +15136,6 @@ 2 1 26 - 0 208 @@ -15534,7 +15498,6 @@ 2 1 26 - 0 208 @@ -15837,7 +15800,6 @@ 2 1 22 - 0 208 @@ -15866,7 +15828,6 @@ 1 1 20 - 0 208 @@ -16374,7 +16335,6 @@ 1 26 10 - 0 1007 @@ -16403,7 +16363,6 @@ 1 1 22 - 0 208 @@ -16521,7 +16480,6 @@ 1 22 10 - 0 208 @@ -21257,7 +21215,7 @@ 4.6x30mm mag 20 rounds of armor piercing 4.6mm ammo, usable for both the HK MP7 and the HK UCP. 1024 - 216 + 212 1 599 1 @@ -21277,7 +21235,7 @@ 4.6x30mm mag AET A magazine with Advanced Energy Transfer ammo for the HK UCP prototype pistol. 1024 - 217 + 213 1 600 1 @@ -21297,7 +21255,7 @@ 6x35mm HP Here's what you need for your shiny new 6x35mm PDW: 30 rounds tipped with hollowpoint bullets for anti-personnel work. 1024 - 318 + 314 1 713 3 @@ -21317,7 +21275,7 @@ 6x35mm AP 30 full metal jacket rounds for 6x35mm personal defense weapons, if hollowpoints won't do it any longer. 1024 - 319 + 315 1 712 3 @@ -23057,18 +23015,27 @@ 1015 Shovel Shovel - Perfect for digging your own grave. + Perfect for digging your own grave, or hitting people over the head (and then dig their grave). Shovel Not for sale through BR. - 268435456 + 128 + 1015 + 2 1 197 20 1 - 5 + 10 1 + -2 + 1 + 1 1 + 1 + 1 + 1 1 + 1 1016 @@ -23750,7 +23717,7 @@ .40 S&W SMG Mag .40 S&W is a popular ammunition among many law enforcement officers. 1024 - 251 + 247 1 601 4 @@ -23770,7 +23737,7 @@ .40 S&W SMG Mag, HP The expansion power of HP adds substance to this powerful pistol ammunition. 1024 - 252 + 248 1 602 4 @@ -23790,7 +23757,7 @@ .40 S&W SMG Mag, AP Punch holes in the competition with these handy AP rounds. 1024 - 253 + 249 1 603 4 @@ -23810,7 +23777,7 @@ .40 S&W SMG Mag, AET Armored targets will go down and stay down when you tag them with this potent AET round. 1024 - 254 + 250 1 606 4 @@ -23831,7 +23798,7 @@ .40 S&W SMG Mag, Glaser Thirty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 255 + 251 1 604 4 @@ -23851,7 +23818,7 @@ .40 S&W SMG Mag, Match Competitive shooting or life and death struggle, match ammo extends your reach. 1024 - 256 + 252 1 605 4 @@ -23955,7 +23922,7 @@ 5.56x45mm Mag 42 HP This is the economical choice for target shooting, hunting, or stopping potential long-range muggings. These 42 rounds of 50 grain .223 JHP can save your life and your pocket book. 1024 - 137 + 135 1 592 7 @@ -23975,7 +23942,7 @@ 5.56x45mm Mag, 42 This 42-round magazine is filled with our NATO standard 5.56mm. This round's steel penetrator makes it possible to beat all but the best in today's body armor. 1024 - 138 + 136 1 593 7 @@ -23995,7 +23962,7 @@ 5.56x45mm Mag, 42 Glaser Forty-two rounds of frangible fun. All of the man-stopping power, none of the over-penetration. 1024 - 139 + 137 1 594 7 @@ -24015,7 +23982,7 @@ 5.56x45mm Mag, 42 Tracer Tracer ammo ensures putting those shots on target when it counts. 1024 - 140 + 138 1 596 7 @@ -24038,7 +24005,7 @@ 5.56x45mm Mag, 42 Match Close only counts with horseshoes and hand-grenades, for an extra edge load up on match ammunition. 1024 - 141 + 139 1 595 7 @@ -24059,7 +24026,7 @@ 5.56x45mm Mag, 42 HP Cold Extra punch minus the noise with this 5.56mm ammo. 1024 - 142 + 140 1 597 7 @@ -24080,7 +24047,7 @@ 5.56x45mm Mag, 42 Cold This 42-round magazine of ammunition will leave your enemies as cold as the rounds themselves, and is as silent as an Artic wind. 1024 - 143 + 141 1 598 7 @@ -27322,54 +27289,52 @@ 1201 - NIVDTR - NIV Default Thigh Rig - This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. - Not for sale - This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. - 268435456 - 1 - 573 - 1 + SL8 RAS + HK SL8 RAS + What a Rail Kit and a bit of black paint can do to your SL8! Now you can mount a few goodies that would not fit on a standard one. + HK SL8 RAS + Not buyable at BR. + 2 + 1201 + 3 + 66 + 39 + 3860 + 6 + 4 + -2 + 1 + 1 + 1 + 1 + 1 + 1 + 1 1 + 28 1202 - NIVDV - NIV Default Vest - This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. - Not for sale - This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. - 268435456 - 1 - 573 - 1 - 1 - - - 1203 - NIVDCP - NIV Default Combat Pack - This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. - Not for sale - This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. - 268435456 - 1 - 573 - 1 - 1 - - - 1204 - NIVDBP - NIV Default Backpack - This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. - Not for sale - This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. - 268435456 - 1 - 573 - 1 + Wrench + Pipe Wrench + A durable tool for fixing pipes and obnoxious people. + Pipe Wrench + Not for sale at BR. + 128 + 1202 + 2 + 2 + 75 + 25 + 50 + 1 + -4 + 1 + 1 + 1 + 1 + 1 1 + 1 \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/LoadBearingEquipment.xml b/gamedir/Data-1.13/TableData/LoadBearingEquipment.xml index 3b25ebe09..343d71b51 100644 --- a/gamedir/Data-1.13/TableData/LoadBearingEquipment.xml +++ b/gamedir/Data-1.13/TableData/LoadBearingEquipment.xml @@ -94,7 +94,7 @@ 5 1 0 - 22 + 25 15 11 0 @@ -166,7 +166,7 @@ 9 1 0 - 22 + 25 13 13 13 diff --git a/gamedir/Data-1.13/TableData/Magazines.xml b/gamedir/Data-1.13/TableData/Magazines.xml index f49f27c20..278ba91d5 100644 --- a/gamedir/Data-1.13/TableData/Magazines.xml +++ b/gamedir/Data-1.13/TableData/Magazines.xml @@ -742,1180 +742,1156 @@ 123 8 10 - 13 + 14 124 8 10 - 14 + 16 125 8 10 - 16 + 18 126 8 10 - 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285 + 281 28 5 5 - 286 + 282 29 18 3 - 287 + 283 30 10 3 - 288 + 284 30 10 26 - 289 + 285 33 8 1 - 290 + 286 33 8 2 - 291 + 287 34 72 3 - 292 + 288 35 7 1 - 293 + 289 35 7 2 + + 290 + 36 + 1 + 0 + + + 291 + 36 + 1 + 1 + + + 292 + 36 + 1 + 2 + + + 293 + 36 + 5 + 0 + 294 36 - 1 - 0 + 5 + 1 295 36 - 1 - 1 + 5 + 2 296 - 36 - 1 - 2 - - - 297 - 36 - 5 - 0 - - - 298 - 36 - 5 - 1 - - - 299 - 36 - 5 - 2 - - - 300 37 7 0 - 301 + 297 37 7 1 + + 298 + 37 + 7 + 2 + + + 299 + 38 + 4 + 1 + + + 300 + 38 + 4 + 2 + + + 301 + 38 + 7 + 1 + 302 - 37 + 38 7 2 303 - 38 - 4 + 39 + 5 1 304 - 38 - 4 + 39 + 5 2 305 - 38 - 7 + 40 + 5 1 306 - 38 - 7 + 40 + 5 2 307 - 39 - 5 - 1 - - - 308 - 39 - 5 - 2 - - - 309 - 40 - 5 - 1 - - - 310 - 40 - 5 - 2 - - - 311 41 5 3 - 312 + 308 42 25 1 - 313 + 309 42 25 2 - 314 + 310 43 24 3 - 315 + 311 45 30 1 - 316 + 312 45 30 2 - 317 + 313 46 8 2 - 318 + 314 47 30 1 - 319 + 315 47 30 2 diff --git a/gamedir/Data-1.13/TableData/Merges.xml b/gamedir/Data-1.13/TableData/Merges.xml index c76117825..04b91b148 100644 --- a/gamedir/Data-1.13/TableData/Merges.xml +++ b/gamedir/Data-1.13/TableData/Merges.xml @@ -3440,6 +3440,14 @@ 6 5 + + 1185 + 348 + 1201 + 0 + 4 + 20 + 1185 755 diff --git a/gamedir/Data-1.13/TableData/Russian.Items.xml b/gamedir/Data-1.13/TableData/Russian.Items.xml index 58db009e0..c4ce63286 100644 --- a/gamedir/Data-1.13/TableData/Russian.Items.xml +++ b/gamedir/Data-1.13/TableData/Russian.Items.xml @@ -3426,11 +3426,11 @@ 428 - 5.56mm Mag 10 G C - 5.56x45mm Mag, 10 Glaser Cold - If 10 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. These bullets have been cold-loaded for quieter stopping power. - 5.56x45mm Mag 10 Glaser Cold - Ten rounds of frangible fun. All of the man-stopping power, none of the over-penetration. These bullets have been cold-loaded for silent hunting. + NIVDTR + NIV Default Thigh Rig + This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + NIV Default Thigh Rig + This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. 429 @@ -3474,11 +3474,11 @@ 434 - 5.56mm Mag 30 G C - 5.56x45mm Mag, 30 Glaser Cold - If 30 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. These bullets have been cold-loaded for quieter stopping power. - 5.56x45mm Mag 30 Glaser Cold - Thirty rounds of frangible fun. All of the man-stopping power, none of the over-penetration. These bullets have been cold-loaded for silent hunting. + NIVDV + NIV Default Vest + This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + Not for sale + This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. 435 @@ -3538,11 +3538,11 @@ 442 - 5.56mm C-Mag G C - 5.56x45mm C-Mag, Glaser Cold - If 100 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. These bullets have been cold-loaded for quieter stopping power. - 5.56x45mm C-Mag Glaser Cold - One hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. These bullets have been cold-loaded for silent hunting. + NIVDCP + NIV Default Combat Pack + This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + Not for sale + This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. 443 @@ -3586,11 +3586,11 @@ 448 - 5.56mm Belt G C - 5.56x45mm Belt, Glaser Cold - If 200 rounds of Glaser Safety ammo fail to make your point, the conversation wasn't worth having to begin with. These bullets have been cold-loaded for quieter stopping power. - 5.56x45mm Belt Glaser Cold - Two hundred rounds of frangible fun. All of the man-stopping power, none of the over-penetration. These bullets have been cold-loaded for silent hunting. + NIVDBP + NIV Default Backpack + This is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. + Not for sale + This should not be available through Bobby Ray. It is an internal item that is needed for the 1.13 XML-Editor. Removal of this item and subsequent use of the 1.13 XML-Editor may cause bugs. 449 @@ -9012,4 +9012,35 @@ FR Ordnance MC51 An even shorter version of the G3KA4 battle rifle, this was made in Great Britain for the SAS. We were able to get some of the rare rails for this gun. + + 1196 + + + 1197 + + + 1198 + + + 1199 + + + 1200 + + + 1201 + SL8 RAS + HK SL8 RAS + What a Rail Kit and a bit of black paint can do to your SL8! Now you can mount a few goodies that would not fit on a standard one. + HK SL8 RAS + Not buyable at BR. + + + 1202 + Wrench + Pipe Wrench + A durable tool for fixing pipes and obnoxious people. + Pipe Wrench + Not for sale at BR. + \ No newline at end of file diff --git a/gamedir/Data-1.13/TableData/Weapons.xml b/gamedir/Data-1.13/TableData/Weapons.xml index 5c184ef9b..e2de4804e 100644 --- a/gamedir/Data-1.13/TableData/Weapons.xml +++ b/gamedir/Data-1.13/TableData/Weapons.xml @@ -173,6 +173,7 @@ 156 5 4 + 1 7 480 @@ -199,6 +200,7 @@ 157 5 5 + 1 7 480 @@ -1472,7 +1474,7 @@ 56 - Automag III + Automag III Custom 1 1 38 @@ -1715,6 +1717,7 @@ 157 5 5 + 1 7 480 @@ -3399,7 +3402,7 @@ 626 - Bizon PP-19 + Bizon 2-07 2 3 20 @@ -4425,7 +4428,7 @@ 659 - Groza OTs-14/7-A + Groza OC-14 3 6 10 @@ -4458,7 +4461,7 @@ 660 - Groza OTs-14-A3 + Groza OC-14-4A-01 3 6 18 @@ -5944,6 +5947,7 @@ 157 5 5 + 1 7 480 @@ -6818,6 +6822,7 @@ 157 5 5 + 1 7 480 @@ -6884,7 +6889,7 @@ 739 - U-94 UDAR + U-94S UDAR 1 1 28 @@ -6905,6 +6910,7 @@ 157 5 4 + 1 7 1 480 @@ -7880,6 +7886,7 @@ 157 5 5 + 1 7 480 @@ -7905,6 +7912,7 @@ 157 5 5 + 1 7 480 @@ -8837,7 +8845,7 @@ 904 - GP-30 Grenade Launcher + GP-30 Obuvka Grenade Launcher 3 4 6 @@ -8904,7 +8912,7 @@ 907 - RGM Grenade Launcher + RGM Kastet Grenade Launcher 3 3 6 @@ -8998,7 +9006,7 @@ 911 - GP-30 Grenade Launcher (Built-in) + GP-25 Kostyor Grenade Launcher (Built-in) 3 3 6 @@ -9088,7 +9096,7 @@ 915 - RPG-16 + RPG-16 Grom 3 5 30 @@ -9111,7 +9119,7 @@ 916 - RPG-26 + RPG-26 Aglen 3 5 30 @@ -9133,7 +9141,7 @@ 917 - RPG-27 + RPG-27 Tavolga 3 5 30 @@ -9155,7 +9163,7 @@ 918 - RPO-A + RPO-A Shmel 3 5 30 @@ -9221,6 +9229,16 @@ 7 476 + + 1015 + Shovel + 6 + 9 + 24 + 4 + 200 + 7 + 1053 Shuriken @@ -9981,6 +9999,7 @@ 157 5 5 + 1 7 480 @@ -10017,4 +10036,44 @@ 10 476 + + 1201 + HK SL8 RAS + 3 + 4 + 8 + 3 + 14 + 22 + 31 + 35 + 4 + 10 + 380 + 200 + 100 + 72 + 7 + 334 + 28 + 111 + 102 + 108 + 157 + 5 + 4 + 1 + 8 + 476 + + + 1202 + Pipe Wrench + 6 + 10 + 21 + 4 + 200 + 7 + \ No newline at end of file