diff --git a/Tactical/Soldier Add.cpp b/Tactical/Soldier Add.cpp index e3438402..c267fdd1 100644 --- a/Tactical/Soldier Add.cpp +++ b/Tactical/Soldier Add.cpp @@ -1710,7 +1710,7 @@ void AddSoldierToSectorGridNo( SOLDIERTYPE *pSoldier, INT32 sGridNo, UINT8 ubDir { pSoldier->EVENT_InitNewSoldierAnim( usAnimState, usAnimCode, TRUE ); } - else if ( pSoldier->ubBodyType != CROW ) + else if ( pSoldier->ubBodyType != CROW && ubInsertionCode != INSERTION_CODE_GRIDNO) { pSoldier->EVENT_InitNewSoldierAnim( STANDING, 1, TRUE ); }