- When a roof collapses, 'debris smoke' can briefly cloud the debris. Requires GameDir >= r2309.

- Improved roof collapsing for small roofs.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8121 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2016-03-25 11:30:18 +00:00
parent 7e3d9e368c
commit 0ddb33576a
11 changed files with 85 additions and 26 deletions
+2 -1
View File
@@ -135,12 +135,13 @@ class SOLDIERTYPE;
#define MAPELEMENT_EXT_BURNABLEGAS 0x0100 //0x100
#define MAPELEMENT_EXT_CLIMBPOINT 0x0200 //0x200
#define MAPELEMENT_EXT_SIGNAL_SMOKE 0x0400 //0x400 // added by Flugente
#define MAPELEMENT_EXT_DEBRIS_SMOKE 0x0800 //0x800 // added by Flugente
#define FIRST_LEVEL 0
#define SECOND_LEVEL 1
//#define ANY_SMOKE_EFFECT ( MAPELEMENT_EXT_CREATUREGAS | MAPELEMENT_EXT_SMOKE | MAPELEMENT_EXT_TEARGAS | MAPELEMENT_EXT_MUSTARDGAS )
#define ANY_SMOKE_EFFECT ( MAPELEMENT_EXT_CREATUREGAS | MAPELEMENT_EXT_SMOKE | MAPELEMENT_EXT_TEARGAS | MAPELEMENT_EXT_MUSTARDGAS | MAPELEMENT_EXT_BURNABLEGAS | MAPELEMENT_EXT_SIGNAL_SMOKE )
#define ANY_SMOKE_EFFECT ( MAPELEMENT_EXT_CREATUREGAS | MAPELEMENT_EXT_SMOKE | MAPELEMENT_EXT_TEARGAS | MAPELEMENT_EXT_MUSTARDGAS | MAPELEMENT_EXT_BURNABLEGAS | MAPELEMENT_EXT_SIGNAL_SMOKE | MAPELEMENT_EXT_DEBRIS_SMOKE )
// WDS - Clean up inventory handling