diff --git a/gamedir/Data-1.13/Ja2_Options.INI b/gamedir/Data-1.13/Ja2_Options.INI index 1562ba7fe..c510ff69f 100644 --- a/gamedir/Data-1.13/Ja2_Options.INI +++ b/gamedir/Data-1.13/Ja2_Options.INI @@ -1614,21 +1614,21 @@ DISPLAY_SCOPE_MODES = TRUE ; You can assign a merc to spot for fellow snipers via calling the Skill Menu ($) -> various -> Spotter. ; You need an item the usSpotting-tag in your hands. -; The bonus applies to anyone of your team using a sniper weapon on a location your spotter can see. +; The bonus applies to anyone of your team using a sniper rifle/rifle on a location your spotter can see. ; Effectiveness depends on: ; - spotters spotter item effectiveness (40%), experience (30%), marksmanship (20%) and leadership (10%) ; - lowered by being wounded or fatigues ; - altered by relation between spotter and sniper (base opinion, sexism, racism etc.) and spotter background ; The bonus will be this many turns after activating the skill. Spending any AP with your spotter forfeits the bonus. -SPOTTER_PREPARATIONTURNS = 3 +SPOTTER_PREPARATIONTURNS = 2 ; This variable intentionally has two meanings. ; - A sniper will benefit from a spotter only if he is at maximum SPOTTER_RANGE tiles away from him. ; - The bonus only works on those locations the spotter can see and that are AT LEAST 2 * SPOTTER_RANGE tiles away. SPOTTER_RANGE = 10 -; Maximum bonus that can be reached once spoter has waited 2 * SPOTTER_PREPARATIONTURNS turns +; Maximum bonus that can be reached once spotter has waited 2 * SPOTTER_PREPARATIONTURNS turns SPOTTER_MAX_CTHBOOST = 50 ;------------------------------------------------------------------------------------------------------------------------------