mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Merged from revision: 7191
Bugfix: when attached, the under barrel weapon's loaded rounds cannot be modified unless fired (by anv) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7192 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -6356,11 +6356,11 @@ void ItemDescAttachmentsCallback( MOUSE_REGION * pRegion, INT32 iReason )
|
||||
|
||||
Object2 = *pAttachment;
|
||||
gfItemDescObjectIsAttachment = TRUE;
|
||||
InternalInitItemDescriptionBox( &Object2, gsInvDescX, gsInvDescY, 0, gpItemDescSoldier );
|
||||
//InternalInitItemDescriptionBox( &Object2, gsInvDescX, gsInvDescY, 0, gpItemDescSoldier );
|
||||
InternalInitItemDescriptionBox( pAttachment, gsInvDescX, gsInvDescY, 0, gpItemDescSoldier );
|
||||
|
||||
if ( fShopkeeperItem )
|
||||
{
|
||||
pShopKeeperItemDescObject = &Object2;
|
||||
{ pShopKeeperItemDescObject = &Object2;
|
||||
StartSKIDescriptionBox( );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user