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Merged from revision: 7668
- Externalized hardcoded TownInfo text which shows the number of Total # of prisoners/capacity, to language text files git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7669 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -3562,6 +3562,7 @@ STR16 pwTownInfoStrings[] =
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L"民兵", // the state of the trained civilians in the town
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L"巡逻民兵", // L"Mobile Training", // HEADROCK HAM 3.6: The stat of Mobile militia training in town
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L"囚犯", // Flugente: display number of prisoners
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L"%d/%d - %dA %dR %dE %dO %dG", // TODO.Translate // Info: Total # of prisoners/capacity - # of Admins # of Regulars # of Elites # of Officers # of Generals
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};
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// Mine strings
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@@ -3560,6 +3560,7 @@ STR16 pwTownInfoStrings[] =
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L"Militie", // the state of the trained civilians in the town
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L"Mobile Training", // HEADROCK HAM 3.6: The stat of Mobile militia training in town // TODO.Translate
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L"Prisoners", // Flugente: display number of prisoners // TODO.Translate
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L"%d/%d - %dA %dR %dE %dO %dG", // TODO.Translate // Info: Total # of prisoners/capacity - # of Admins # of Regulars # of Elites # of Officers # of Generals
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};
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// Mine strings
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@@ -3561,6 +3561,7 @@ STR16 pwTownInfoStrings[] =
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L"Militia", // the state of the trained civilians in the town
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L"Mobile Training", // HEADROCK HAM 3.6: The stat of Mobile militia training in town
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L"Prisoners", // Flugente: display number of prisoners
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L"%d/%d - %dA %dR %dE %dO %dG", // Info: Total # of prisoners/capacity - # of Admins # of Regulars # of Elites # of Officers # of Generals
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};
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// Mine strings
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@@ -3565,6 +3565,7 @@ STR16 pwTownInfoStrings[] =
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L"Milice ", // the state of the trained civilians in the town
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L"Formation mobile ", // HEADROCK HAM 3.6: The stat of Mobile militia training in town
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L"Prisonniers ", // Flugente: display number of prisoners
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L"%d/%d - %dA %dR %dÉ %dO %dG", // TODO.Translate // Info: Total # of prisoners/capacity - # of Admins # of Regulars # of Elites # of Officers # of Generals
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};
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// Mine strings
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@@ -3559,6 +3559,7 @@ STR16 pwTownInfoStrings[] =
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L"Miliz", // the state of the trained civilians in the town
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L"Mobile M. Training", // HEADROCK HAM 3.6: The stat of Mobile militia training in town
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L"Prisoners", // Flugente: display number of prisoners // TODO.Translate
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L"%d/%d - %dA %dR %dE %dO %dG", // TODO.Translate // Info: Total # of prisoners/capacity - # of Admins # of Regulars # of Elites # of Officers # of Generals
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};
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// Mine strings
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@@ -3556,6 +3556,7 @@ STR16 pwTownInfoStrings[] =
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L"Esercito", // the state of the trained civilians in the town
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L"Mobile Training", // HEADROCK HAM 3.6: The stat of Mobile militia training in town // TODO.Translate
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L"Prisoners", // Flugente: display number of prisoners // TODO.Translate
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L"%d/%d - %dA %dR %dE %dO %dG", // TODO.Translate // Info: Total # of prisoners/capacity - # of Admins # of Regulars # of Elites # of Officers # of Generals
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};
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// Mine strings
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@@ -3569,6 +3569,7 @@ STR16 pwTownInfoStrings[] =
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L"Samoobrona", // the state of the trained civilians in the town
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L"Mobile Training", // HEADROCK HAM 3.6: The stat of Mobile militia training in town // TODO.Translate
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L"Prisoners", // Flugente: display number of prisoners // TODO.Translate
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L"%d/%d - %dA %dR %dE %dO %dG", // TODO.Translate // Info: Total # of prisoners/capacity - # of Admins # of Regulars # of Elites # of Officers # of Generals
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};
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// Mine strings
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@@ -3557,6 +3557,7 @@ STR16 pwTownInfoStrings[] =
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L"Ополчение", // the state of the trained civilians in the town
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L"Тренинг мобильных групп", // HEADROCK HAM 3.6: The stat of Mobile militia training in town //Mobile Training
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L"Заключенные", // Flugente: display number of prisoners
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L"%d/%d - %dA %dR %dE %dO %dG", // TODO.Translate // Info: Total # of prisoners/capacity - # of Admins # of Regulars # of Elites # of Officers # of Generals
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};
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// Mine strings
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