mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
- When ordering a merc to interrogate, one can now select what type of prisoners should be interrogated primarily. Thus one no longer has to empty the prison just to get to the one remaining officer.
- Generals are now a separate prisoner type. They cannot join militia, but yield an impressive ransom. - various prisoner fixes git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7327 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+21
-1
@@ -2264,6 +2264,26 @@ STR16 pSnitchSectorMenuDescStrings[] =
|
||||
L"",
|
||||
};
|
||||
|
||||
STR16 pPrisonerMenuStrings[] =
|
||||
{
|
||||
L"Interrogate admins",
|
||||
L"Interrogate troops",
|
||||
L"Interrogate elites",
|
||||
L"Interrogate officers",
|
||||
L"Interrogate generals",
|
||||
L"Cancel",
|
||||
};
|
||||
|
||||
STR16 pPrisonerMenuDescStrings[] =
|
||||
{
|
||||
L"Administrators are easy to process, but give only poor results",
|
||||
L"Regular troops are common an don't give you high rewards.",
|
||||
L"If elite troops defect to you, they can become veteran militia.",
|
||||
L"Interrogating enemy officers can lead you to find enemy generals.",
|
||||
L"Generals cannot join your militia, but lead to high ransoms.",
|
||||
L"Cancel",
|
||||
};
|
||||
|
||||
STR16 pSnitchPrisonExposedStrings[] =
|
||||
{
|
||||
L"%s was exposed as a snitch but managed to notice it and get out alive.",
|
||||
@@ -8227,7 +8247,7 @@ STR16 szPersonalityHelpText[]=
|
||||
L"What are your manners?",
|
||||
L"How important are the manners of other people to you?",
|
||||
L"What is your nationality?",
|
||||
L"What nation o you dislike?",
|
||||
L"What nation do you dislike?",
|
||||
L"How much do you dislike that nation?",
|
||||
L"How racist are you?",
|
||||
L"What is your race? You will be\nracist against all other races.",
|
||||
|
||||
Reference in New Issue
Block a user