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- When ordering a merc to interrogate, one can now select what type of prisoners should be interrogated primarily. Thus one no longer has to empty the prison just to get to the one remaining officer.
- Generals are now a separate prisoner type. They cannot join militia, but yield an impressive ransom. - various prisoner fixes git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@7327 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -2257,6 +2257,27 @@ STR16 pSnitchSectorMenuDescStrings[] =
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L"",
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};
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STR16 pPrisonerMenuStrings[] = // TODO.Translate
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{
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// toggle snitching
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L"Interrogate admins",
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L"Interrogate troops",
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L"Interrogate elites",
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L"Interrogate officers",
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L"Interrogate generals",
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L"Cancel",
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};
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STR16 pPrisonerMenuDescStrings[] =
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{
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L"Administrators are easy to process, but give only poor results",
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L"Regular troops are common an don't give you high rewards.",
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L"If elite troops defect to you, they can become veteran militia.",
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L"Interrogating enemy officers can lead you to find enemy generals.",
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L"Generals cannot join your militia, but lead to high ransoms.",
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L"Cancel",
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};
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STR16 pSnitchPrisonExposedStrings[] =
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{
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L"%s was exposed as a snitch but managed to notice it and get out alive.",
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