From 0fc5fd8e10bfcb0ca6a56ce3e9b12b66bfe48df4 Mon Sep 17 00:00:00 2001 From: ChrisL Date: Thu, 29 May 2008 15:15:03 +0000 Subject: [PATCH] Turned A* Pathfinding off until someone can resolve the infinite loop issue that is occuring on custom maps. Updated the 1024x768 tactical graphic coords to fix a "blacked out" display issue. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2205 3b4a5df2-a311-0410-b5c6-a8a6f20db521 --- Tactical/Interface Panels.cpp | 4 ++-- Tactical/PATHAI.H | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Tactical/Interface Panels.cpp b/Tactical/Interface Panels.cpp index ebc198ff..fb7030a7 100644 --- a/Tactical/Interface Panels.cpp +++ b/Tactical/Interface Panels.cpp @@ -1728,8 +1728,8 @@ BOOLEAN InitializeSMPanelCoordsNew() gSMInvPocketXY[20].sX = INTERFACE_START_X + 729; gSMInvPocketXY[20].sY = INV_INTERFACE_START_Y + 82; // BIGPOCK7 gSMInvPocketXY[21].sX = INTERFACE_START_X + 527; gSMInvPocketXY[21].sY = INV_INTERFACE_START_Y + 10; // MEDPOCK1 gSMInvPocketXY[22].sX = INTERFACE_START_X + 527; gSMInvPocketXY[22].sY = INV_INTERFACE_START_Y + 34; // MEDPOCK2 - gSMInvPocketXY[23].sX = INTERFACE_START_X + 358; gSMInvPocketXY[23].sY = INV_INTERFACE_START_Y + 164; // MEDPOCK3 - gSMInvPocketXY[24].sX = INTERFACE_START_X + 516; gSMInvPocketXY[24].sY = INV_INTERFACE_START_Y + 164; // MEDPOCK4 + gSMInvPocketXY[23].sX = INTERFACE_START_X + 359; gSMInvPocketXY[23].sY = INV_INTERFACE_START_Y + 164; // MEDPOCK3 + gSMInvPocketXY[24].sX = INTERFACE_START_X + 517; gSMInvPocketXY[24].sY = INV_INTERFACE_START_Y + 164; // MEDPOCK4 gSMInvPocketXY[25].sX = INTERFACE_START_X + 347; gSMInvPocketXY[25].sY = INV_INTERFACE_START_Y + 10; // SMALLPOCK1 gSMInvPocketXY[26].sX = INTERFACE_START_X + 383; gSMInvPocketXY[26].sY = INV_INTERFACE_START_Y + 10; // SMALLPOCK2 gSMInvPocketXY[27].sX = INTERFACE_START_X + 419; gSMInvPocketXY[27].sY = INV_INTERFACE_START_Y + 10; // SMALLPOCK3 diff --git a/Tactical/PATHAI.H b/Tactical/PATHAI.H index c5ffd967..07a23a76 100644 --- a/Tactical/PATHAI.H +++ b/Tactical/PATHAI.H @@ -11,7 +11,7 @@ #include "isometric utils.h" -#define USE_ASTAR_PATHS +//#define USE_ASTAR_PATHS #ifdef USE_ASTAR_PATHS