New feature: quest & intel map overlay

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23742&goto=353499&#msg_353499

Requires GameDir >= r2424

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-05-14 21:26:37 +00:00
parent 70ad3387a8
commit 100eea196b
28 changed files with 946 additions and 191 deletions
+8
View File
@@ -1607,6 +1607,10 @@ void AutoResolveBattleCallback( GUI_BUTTON *btn, INT32 reason )
KillPreBattleInterface();
StopTimeCompression();
SetMusicMode( MUSIC_TACTICAL_NOTHING );
// Flugente: in any case, reset creature attack variables
ResetCreatureAttackVariables();
return;
}
gfEnterAutoResolveMode = TRUE;
@@ -1644,6 +1648,10 @@ void GoToSectorCallback( GUI_BUTTON *btn, INT32 reason )
KillPreBattleInterface();
StopTimeCompression();
SetMusicMode( MUSIC_TACTICAL_NOTHING );
// Flugente: in any case, reset creature attack variables
ResetCreatureAttackVariables();
return;
}