New feature: quest & intel map overlay

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23742&goto=353499&#msg_353499

Requires GameDir >= r2424

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8560 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2018-05-14 21:26:37 +00:00
parent 70ad3387a8
commit 100eea196b
28 changed files with 946 additions and 191 deletions
+23 -2
View File
@@ -4295,6 +4295,8 @@ STR16 pwMiscSectorStrings[] =
L"Yes",
L"No",
L"Status/Software status:",
L"Additional Intel",
};
// error strings for inventory
@@ -4364,8 +4366,9 @@ STR16 pMapScreenBorderButtonHelpText[] =
L"Show |Airspace",
L"Show |Items",
L"Show Militia & Enemies (|Z)",
L"Show Disease Data",
L"Show Weather",
L"Show |Disease Data",
L"Show Weathe|r",
L"Show |Quests & Intel",
};
STR16 pMapScreenInvenButtonHelpText[] =
@@ -6250,6 +6253,9 @@ STR16 zMarksMapScreenText[] =
// Flugente: weather texts describing what a map view does
L"This view shows current weather. No colour=Sunny. CYAN=Rain. BLUE=Thunderstorm. ORANGE=Sandstorm. WHITE=Snow.",
// Flugente: describe what intel map view does
L"This view shows which sectors relevant what ongoing quests. Some data bought with intel is also shown here.",
};
@@ -11376,6 +11382,21 @@ STR16 szIntelText[] =
L"No more enemies present, %s is no longer in hiding!",
L"%s has been discovered and goes into hiding for %d hours.",
L"%s has been discovered, going to sector!",
L"Enemy general present\n",
L"Terrorist present\n",
L"%s on %02d:%02d\n",
L"No data found",
L"Data no longer eligible.",
L"Whereabouts of a high-ranking officer of the royal army.",
L"Flight plans of an airforce helicopter.",
L"Coordinates of a recently imprisoned member of your force.",
L"Location of a high-value fugitive.",
L"Information on possible bloodcat attacks against settlements.",
L"Time and place of possible zombie attacks against settlements.",
L"Information on planned bandit raids.",
};
STR16 szChatTextSpy[] =