Bug fix for militia movement on strategic screen not setting group ID for battles.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1312 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2007-09-04 04:06:23 +00:00
parent ef04b0790d
commit 10208ca5af
2 changed files with 21 additions and 8 deletions
+4
View File
@@ -1957,6 +1957,10 @@ static void ARCreateMilitia( UINT8 mclass, INT32 i, INT16 sX, INT16 sY)
// reset counter of how many mortars this team has rolled
ResetMortarsOnTeamCount();
if( !gpBattleGroup ) {
AssertMsg(0, "No battle group set while creating militia");
}
if( mclass == SOLDIER_CLASS_ELITE_MILITIA )
{
gpCivs[i].pSoldier = TacticalCreateMilitia( SOLDIER_CLASS_ELITE_MILITIA );