Merge branch 'master' into ExtraMercs

This commit is contained in:
Asdow
2024-11-09 13:44:53 +02:00
371 changed files with 6539 additions and 13390 deletions
+4 -7
View File
@@ -815,10 +815,8 @@ void recievePATH(RPCParameters *rpcParameters)
SendGetNewSoldierPathEvent( pSoldier, SNetPath->sDestGridNo, SNetPath->ubNewState );
INT16 sCellX, sCellY;
sCellX = CenterX( SNetPath->sAtGridNo );
sCellY = CenterY( SNetPath->sAtGridNo );
ConvertGridNoToCenterCellXY(SNetPath->sAtGridNo, &sCellX, &sCellY);
if (( gAnimControl[ pSoldier->usAnimState ].uiFlags & ( ANIM_MOVING | ANIM_SPECIALMOVE ) ) && !(pSoldier->flags.fNoAPToFinishMove ) )
{
}
@@ -4250,8 +4248,7 @@ void UpdateSoldierFromNetwork (RPCParameters *rpcParameters)
pSoldier->stats.bLife=SUpdateNetworkSoldier->bLife;
INT16 sCellX, sCellY;
sCellX = CenterX( SUpdateNetworkSoldier->sAtGridNo );
sCellY = CenterY( SUpdateNetworkSoldier->sAtGridNo );
ConvertGridNoToCenterCellXY(SUpdateNetworkSoldier->sAtGridNo, &sCellX, &sCellY);
if( pSoldier->sGridNo != SUpdateNetworkSoldier->sAtGridNo)
{
@@ -5280,4 +5277,4 @@ void ChatCallback( UINT8 ubResult )
void OpenChatMsgBox( void )
{
DoChatBox((guiCurrentScreen == GAME_SCREEN? true : false),gzMPChatboxText[1],guiCurrentScreen,ChatCallback,NULL);
}
}