- bugfix mp: ctd if client opens inventory in tactical, if server and client had selected different inventory in the start new game screen. Now I changed that, so each client can decide new or old inventory.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2149 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2008-05-12 19:41:21 +00:00
parent 1b5393014d
commit 10e518110a
4 changed files with 6 additions and 6 deletions
+3 -3
View File
@@ -13,12 +13,12 @@
#ifdef JA2EDITOR
//MAP EDITOR BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2147" };
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2148" };
#elif defined JA2BETAVERSION
//BETA/TEST BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Debug v1.13.2147" };
CHAR16 zVersionLabel[256] = { L"Debug v1.13.2148" };
#elif defined CRIPPLED_VERSION
@@ -28,7 +28,7 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Release v1.13.2147" };
CHAR16 zVersionLabel[256] = { L"Release v1.13.2148" };
#endif