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- bugfix mp: ctd if client opens inventory in tactical, if server and client had selected different inventory in the start new game screen. Now I changed that, so each client can decide new or old inventory.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2149 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1886,7 +1886,7 @@ void recieveSETTINGS (RPCParameters *rpcParameters) //recive settings from serve
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gGameOptions.fIronManMode=cl_lan->sofIronManMode;
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gGameOptions.ubBobbyRay=cl_lan->soubBobbyRay;
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gGameOptions.ubInventorySystem=cl_lan->sofNewInv;
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//gGameOptions.ubInventorySystem=cl_lan->sofNewInv;
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if(!cl_lan->soDis_Bobby)LaptopSaveInfo.fBobbyRSiteCanBeAccessed = TRUE;
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