- bugfix mp: ctd if client opens inventory in tactical, if server and client had selected different inventory in the start new game screen. Now I changed that, so each client can decide new or old inventory.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2149 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2008-05-12 19:41:21 +00:00
parent 1b5393014d
commit 10e518110a
4 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -337,7 +337,7 @@ void requestSETTINGS(RPCParameters *rpcParameters )
lan.sofIronManMode=gGameOptions.fIronManMode;
lan.starting_balance=gsstarting_balance;
lan.sofNewInv=gGameOptions.ubInventorySystem;
//lan.sofNewInv=gGameOptions.ubInventorySystem;
lan.soDis_Bobby=gsDis_Bobby;
lan.soDis_Equip=gsDis_Equip;