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- bugfix mp: ctd if client opens inventory in tactical, if server and client had selected different inventory in the start new game screen. Now I changed that, so each client can decide new or old inventory.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2149 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -337,7 +337,7 @@ void requestSETTINGS(RPCParameters *rpcParameters )
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lan.sofIronManMode=gGameOptions.fIronManMode;
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lan.starting_balance=gsstarting_balance;
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lan.sofNewInv=gGameOptions.ubInventorySystem;
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//lan.sofNewInv=gGameOptions.ubInventorySystem;
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lan.soDis_Bobby=gsDis_Bobby;
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lan.soDis_Equip=gsDis_Equip;
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