diff --git a/Ja2/SaveLoadGame.cpp b/Ja2/SaveLoadGame.cpp index c9ef38166..d3de20700 100644 --- a/Ja2/SaveLoadGame.cpp +++ b/Ja2/SaveLoadGame.cpp @@ -18,7 +18,6 @@ #include "Soldier Create.h" #include "worlddef.h" #include "LaptopSave.h" - #include "strategicmap.h" #include "Queen Command.h" #include "SaveLoadGame.h" #include "Tactical Save.h" @@ -48,7 +47,6 @@ #include "Interface.h" #include "Map Screen Helicopter.h" - #include "environment.h" #include "Arms Dealer Init.h" #include "Tactical Placement GUI.h" @@ -74,7 +72,6 @@ #include "Meanwhile.h" #include "Dialogue Control.h" #include "Text.h" - #include "Map Screen Interface.h" #include "LightEffects.h" #include "HelpScreen.h" #include "Animated ProgressBar.h" @@ -91,7 +88,6 @@ #include "Interface Panels.h" #include "interface Dialogue.h" #include "Assignments.h" - #include "Interface Items.h" #include "ShopKeeper Interface.h" #include "PostalService.h" // HEADROCK HAM B1: Additional Include for HAM @@ -113,21 +109,16 @@ #include "IMP Portraits.h" #include "Loading Screen.h" #include "Interface Utils.h" -#include "Squads.h" #include "IMP Confirm.h" #include "Enemy Soldier Save.h" #include "BobbyRMailOrder.h" #include "mercs.h" -#include "INIReader.h" -#include "mercs.h" -#include "Soldier Profile.h" #ifdef JA2UB #include "Ja25 Strategic Ai.h" #include "Ja25_Tactical.h" #endif #include "LuaInitNPCs.h" -#include "Vehicles.h" #include "BriefingRoom_Data.h" #include @@ -145,13 +136,10 @@ ///////////////////////////////////////////////////// #ifdef JA2UB -#include "Strategic Movement.h" -#include "LuaInitNPCs.h" #include "ub_config.h" #include "Ja25Update.h" #endif -#include "LuaInitNPCs.h" #include