mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
Formatting
This commit is contained in:
+34
-44
@@ -1,47 +1,37 @@
|
||||
#include <string.h>
|
||||
#include "types.h"
|
||||
#include "WCheck.h"
|
||||
#include "DEBUG.H"
|
||||
#include "FileMan.h"
|
||||
#include "MemMan.h"
|
||||
#include "structure.h"
|
||||
#include "tiledef.h"
|
||||
#include "worlddef.h"
|
||||
#include "worldman.h"
|
||||
|
||||
#include "Interface.h"
|
||||
|
||||
#include "Isometric Utils.h"
|
||||
#include "Font.h"
|
||||
#include "Font Control.h"
|
||||
|
||||
#include "Smell.h"
|
||||
#include "SaveLoadMap.h"
|
||||
#include "strategicmap.h"
|
||||
#include "sgp_logger.h"
|
||||
|
||||
#include "Sys Globals.h" //for access to gfEditMode flag
|
||||
|
||||
//Kris:
|
||||
#ifdef JA2EDITOR
|
||||
#include "Editor Undo.h" //for access to AddToUndoList( iMapIndex )
|
||||
#endif
|
||||
|
||||
#include "Explosion Control.h"
|
||||
#include "Sound Control.h"
|
||||
|
||||
#include "Buildings.h"
|
||||
|
||||
#include "random.h"
|
||||
|
||||
#include "Tile Animation.h"
|
||||
|
||||
// anv: for ramming people with vehicles
|
||||
#include "Soldier macros.h"
|
||||
#include "Overhead.h"
|
||||
#include "Animation Control.h"
|
||||
#include "ASD.h" // added by Flugente
|
||||
#include "renderworld.h" // added by Flugente for SetRenderFlags( RENDER_FLAG_FULL );
|
||||
#include <string.h>
|
||||
#include "types.h"
|
||||
#include "WCheck.h"
|
||||
#include "DEBUG.H"
|
||||
#include "FileMan.h"
|
||||
#include "MemMan.h"
|
||||
#include "structure.h"
|
||||
#include "tiledef.h"
|
||||
#include "worlddef.h"
|
||||
#include "worldman.h"
|
||||
#include "Interface.h"
|
||||
#include "Isometric Utils.h"
|
||||
#include "Font.h"
|
||||
#include "Font Control.h"
|
||||
#include "Smell.h"
|
||||
#include "SaveLoadMap.h"
|
||||
#include "strategicmap.h"
|
||||
#include "sgp_logger.h"
|
||||
#include "Sys Globals.h" //for access to gfEditMode flag
|
||||
//Kris:
|
||||
#ifdef JA2EDITOR
|
||||
#include "Editor Undo.h" //for access to AddToUndoList( iMapIndex )
|
||||
#endif
|
||||
#include "Explosion Control.h"
|
||||
#include "Sound Control.h"
|
||||
#include "Buildings.h"
|
||||
#include "random.h"
|
||||
#include "Tile Animation.h"
|
||||
// anv: for ramming people with vehicles
|
||||
#include "Soldier macros.h"
|
||||
#include "Overhead.h"
|
||||
#include "Animation Control.h"
|
||||
#include "ASD.h" // added by Flugente
|
||||
#include "renderworld.h" // added by Flugente for SetRenderFlags( RENDER_FLAG_FULL );
|
||||
|
||||
#ifdef COUNT_PATHS
|
||||
extern UINT32 guiSuccessfulPathChecks;
|
||||
|
||||
Reference in New Issue
Block a user