- Removed the "JA113NODEMO" define

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5514 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-08-24 08:15:20 +00:00
parent 061ea16cea
commit 114f0064c4
38 changed files with 87 additions and 121 deletions
+3 -3
View File
@@ -1274,7 +1274,7 @@ BOOLEAN AdjustToNextAnimationFrame( SOLDIERTYPE *pSoldier )
}
else
{
#if (defined JA2UB || defined JA113NODEMO)
#if (defined JA2UB)
//Ja25 No meanwhiles
if ( fMartialArtist )
#else
@@ -4021,7 +4021,7 @@ void CheckForAndHandleSoldierIncompacitated( SOLDIERTYPE *pSoldier )
}
// OK, if we are in a meanwhile and this is elliot...
#if (defined JA2UB || defined JA113NODEMO)
#if (defined JA2UB)
//ja25: No queen
#else
if ( AreInMeanwhile( ) )
@@ -4045,7 +4045,7 @@ void CheckForAndHandleSoldierIncompacitated( SOLDIERTYPE *pSoldier )
// If guy is now dead, play sound!
if ( pSoldier->stats.bLife == 0 )
{
#if (defined JA2UB || defined JA113NODEMO)
#if (defined JA2UB)
//Ja25 No meanwhiles
#else
if ( !AreInMeanwhile() )