- New Feature: Rifle Sling (by Flugente)

o This attachment fits most ARs, Rifles and SMGs. When attached, moving the gun from the main hand to the rifle sling slot does not cost APs when 'Inventory Manipulation costs AP' is turned on.
o When a merc would drop his gun because of damage taken, it is instead moved to the rifle sling slot if possible.
o A gun in the main hand or rifle sling slot cannot be stolen when a rifle sling is attached.

- Tripwire Feature Update (by Flugente)
o proper pictures for tripwire (by smeagol)
o Tripwire no longer activates diagonally.
o When multiple bombs/tripwires are on a tile, only those activatable by tripwire get removed upon deflagged.

- Scope Mode Feature Update (by Flugente)
o Fixed a bug that would crash the game when displaying guns in inventory



git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5207 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-04-13 08:19:26 +00:00
parent 5817dee775
commit 1267101467
9 changed files with 140 additions and 55 deletions
+3 -3
View File
@@ -641,9 +641,9 @@ extern OBJECTTYPE gTempObject;
#define AC_DETONATOR 0x00010000 //65536
#define AC_BATTERY 0x00020000 //131072
#define AC_EXTENDER 0x00040000 //262144
#define AC_MISC8 0x00080000 //524288
#define AC_MISC9 0x00100000 //1048576
#define AC_MISC10 0x00200000 //2097152
#define AC_SLING 0x00080000 //524288
#define AC_REMOTEDET 0x00100000 //1048576
#define AC_DEFUSE 0x00200000 //2097152
#define AC_MISC11 0x00400000 //4194304
#define AC_MISC12 0x00800000 //8388608
#define AC_MISC13 0x01000000 //16777216