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- Updated language text files from MP branch
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2894 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -4664,7 +4664,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"此游戏已经开始,无法加入。",// L"Cannot join game. This game has already started.",
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L"此游戏已经开始,无法加入。",// L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"%s (team): %s",
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L"玩家 #%i - '%s'",// L"Client #%i - '%s'",
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L"#%i - '%s'",// L"Client #%i - '%s'",
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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@@ -4650,7 +4650,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"Cannot join game. This game has already started.",
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"#%i - '%s'",
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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@@ -4664,7 +4664,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"Cannot join game. This game has already started.",
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"#%i - '%s'",
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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@@ -4664,7 +4664,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"Cannot join game. This game has already started.",
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"#%i - '%s'",
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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@@ -4457,7 +4457,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"Spielbeitritt nicht möglich. Das Spiel ist bereits gestartet.",
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L"Spielbeitritt nicht möglich. Das Spiel ist bereits gestartet.",
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L"%s (Team): %s",
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L"%s (Team): %s",
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L"Client #%i - '%s'",
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L"#%i - '%s'",
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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@@ -4648,7 +4648,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"Cannot join game. This game has already started.",
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"#%i - '%s'",
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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@@ -4653,7 +4653,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"Cannot join game. This game has already started.",
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"#%i - '%s'",
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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@@ -4659,7 +4659,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"Íå ìîãó ïðèñîåäèíèòüñÿ ê èãðå. Èãðà óæå íà÷àëàñü.", //Cannot join game. This game has already started.
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L"Íå ìîãó ïðèñîåäèíèòüñÿ ê èãðå. Èãðà óæå íà÷àëàñü.", //Cannot join game. This game has already started.
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L"%s (êîìàíäà): %s", //%s (team): %s
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L"%s (êîìàíäà): %s", //%s (team): %s
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L"Êëèåíò #%i - '%s'", //Client #%i - '%s'
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L"#%i - '%s'", //Client #%i - '%s'
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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@@ -4661,7 +4661,7 @@ STR16 MPClientMessage[] =
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// 55
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// 55
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L"Cannot join game. This game has already started.",
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L"Cannot join game. This game has already started.",
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L"%s (team): %s",
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L"%s (team): %s",
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L"Client #%i - '%s'",
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L"#%i - '%s'",
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L"%S - 100/100",
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L"%S - 100/100",
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L"%S - %i/100",
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L"%S - %i/100",
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// 60
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// 60
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