mirror of
https://github.com/1dot13/source.git
synced 2026-07-29 13:52:17 +02:00
- New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
Fully savegame compatible. GameDir >= r2296 is recommended, but not required. - Cleaned up cover display functions. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8094 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+20
-4
@@ -2475,6 +2475,7 @@ STR16 pAssignmentStrings[] =
|
||||
L"Doktor", // administering medical aid
|
||||
L"Patient", // getting medical aid
|
||||
L"Repar.", // repairing
|
||||
L"Fortify", // build structures according to external layout // TODO.Translate
|
||||
};
|
||||
|
||||
STR16 pMilitiaString[] =
|
||||
@@ -2572,6 +2573,7 @@ STR16 pPersonnelAssignmentStrings[] =
|
||||
L"Doktor",
|
||||
L"Patient",
|
||||
L"Reparieren",
|
||||
L"Fortify sector", // build structures according to external layout // TODO.Translate
|
||||
};
|
||||
|
||||
// refer to above for comments
|
||||
@@ -2630,6 +2632,7 @@ STR16 pLongAssignmentStrings[] =
|
||||
L"Doktor",
|
||||
L"Patient",
|
||||
L"Reparieren",
|
||||
L"Fortify sector", // build structures according to external layout // TODO.Translate
|
||||
};
|
||||
|
||||
// the contract options
|
||||
@@ -2746,6 +2749,7 @@ STR16 pAssignMenuStrings[] =
|
||||
L"Snitch", // TODO.Translate // anv: snitch actions
|
||||
L"Training", // the merc is training
|
||||
L"Umzug", // move items
|
||||
L"Fortify", // fortify sector // TODO.Translate
|
||||
L"Betrieb", // the merc is using/staffing a facility
|
||||
L"Abbrechen", // cancel this menu
|
||||
};
|
||||
@@ -8746,6 +8750,7 @@ STR16 szBackgroundText_Value[]=
|
||||
L"Smoker",
|
||||
L"Nonsmoker",
|
||||
L" %s%d%% enemy CTH if crouched against thick cover in their direction\n",
|
||||
L" %s%d%% building speed\n",
|
||||
};
|
||||
|
||||
STR16 szBackgroundTitleText[] = // TODO.Translate
|
||||
@@ -9615,7 +9620,7 @@ STR16 szTacticalCoverDialogString[]=
|
||||
L"",
|
||||
|
||||
L"Roles", // TODO.Translate
|
||||
L"",
|
||||
L"Fortification", // TODO.Translate
|
||||
L"Tracker",
|
||||
L"",
|
||||
|
||||
@@ -9638,9 +9643,9 @@ STR16 szTacticalCoverDialogPrintString[]=
|
||||
L"Showing merc view",
|
||||
L"",
|
||||
|
||||
L"",
|
||||
L"",
|
||||
L"",
|
||||
L"Display enemy role symbols", // TODO.Translate
|
||||
L"Display planned fortifications",
|
||||
L"Display enemy tracks",
|
||||
L"",
|
||||
|
||||
L"Display trap network",
|
||||
@@ -10692,4 +10697,15 @@ STR16 szEnemyHeliText[] = // TODO.Translate
|
||||
L"SAM in %s fires at enemy helicopter in %s.",
|
||||
};
|
||||
|
||||
STR16 szFortificationText[] =
|
||||
{
|
||||
L"No valid structure selected, nothing added to build plan.",
|
||||
L"No gridno found to create items in %s - created items are lost.",
|
||||
L"Structures could not be built in %s - people are in the way.",
|
||||
L"Structures could not be built in %s - the following items are required:",
|
||||
|
||||
L"No fitting fortifications found for tileset %d: %s",
|
||||
L"Tileset %d: %s",
|
||||
};
|
||||
|
||||
#endif //GERMAN
|
||||
|
||||
Reference in New Issue
Block a user