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Fix memory leaks in strategic pathing
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1536 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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#ifndef _JA2PROTOTYPES_H
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#define _JA2PROTOTYPES_H
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/*
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* This header does not define any structures. It simply provides a way for all code that only needs a pointer
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* reference to structures, to have it without getting locked into mutual includes and other
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* hard-to-trace-and-fix behavior. More class and struct defs can be added as necessary.
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*/
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class SOLDIERTYPE;
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struct AnimationSurfaceType;
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#endif
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