-ammo weights affected by # bullets remaining

-added code to support urban, desert and snow camo

2 issues:

1. Need to test this to make sure it works, since I'm at work.  I'll test it all out tonight.

2. There is no Snow terrain type.  Anyone have any great ideas on how to test for it?

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@399 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-08-03 23:55:44 +00:00
parent 99fc73ae55
commit 13a8319fbb
16 changed files with 305 additions and 57 deletions
+12 -2
View File
@@ -943,8 +943,18 @@ typedef struct
BOOLEAN lastFlankLeft;
INT8 sniper;
INT16 origDir;
INT16 wornCamo;
UINT8 bFiller[ 41 ];
INT8 wornCamo;
INT8 urbanCamo; // Madd: new camo types
INT8 wornUrbanCamo;
INT8 desertCamo;
INT8 wornDesertCamo;
INT8 snowCamo;
INT8 wornSnowCamo;
UINT8 bFiller[ 36 ];
} SOLDIERTYPE;