mirror of
https://github.com/1dot13/source.git
synced 2026-08-05 14:00:23 +02:00
AI:
- before deciding anything, stop cowering animation - before deciding anything, stop giving aid animation - before deciding to raise weapon, check if weapon can be raised - simplified scope check - removed duplicate code in Red AI Added missing actions to gzActionStr[]. Fixed OKLIFE checks. git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8740 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -508,7 +508,7 @@ BOOLEAN DoctorIsPresent( SOLDIERTYPE * pPatient, BOOLEAN fOnDoctorAssignmentChec
|
||||
continue; // NEXT!!!
|
||||
}
|
||||
|
||||
if (pMedic->stats.bLife > OKLIFE && !(pMedic->bCollapsed) && pMedic->stats.bMedical > 0 && (NUM_SKILL_TRAITS( pMedic, DOCTOR_NT ) >= gSkillTraitValues.ubDONumberTraitsNeededForSurgery))
|
||||
if (pMedic->stats.bLife >= OKLIFE && !(pMedic->bCollapsed) && pMedic->stats.bMedical > 0 && (NUM_SKILL_TRAITS( pMedic, DOCTOR_NT ) >= gSkillTraitValues.ubDONumberTraitsNeededForSurgery))
|
||||
{
|
||||
fDoctorHasBeenFound = TRUE;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user