**********************************************************

** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2010-02-28 18:38:52 +00:00
parent a98c44ac78
commit 14750c6903
461 changed files with 23615 additions and 120157 deletions
+3 -3
View File
@@ -52,7 +52,7 @@ extern UINT8 gubCurrMercMode, gubPrevMercMode;
extern STR16 zDiffNames[NUM_DIFF_LVLS];
extern INT16 sCurBaseDiff;
extern INT16 gsSelectedMercID;
extern INT16 gsSelectedMercGridNo;
extern INT32 gsSelectedMercGridNo;
extern UINT8 gubCurrMercMode;
enum _ForUseWithIndicateSelectedMerc
@@ -82,11 +82,11 @@ void SetMercEditingMode( UINT8 ubNewMode );
void ResetAllMercPositions();
void EraseMercWaypoint();
void AddMercWaypoint( UINT32 iMapIndex );
void AddMercWaypoint( INT32 iMapIndex );
void SetEnemyColorCode( UINT8 ubColorCode );
void SpecifyEntryPoint( UINT32 iMapIndex );
void SpecifyEntryPoint(INT32 iMapIndex);//dnl ch41 290909
//Modify stats of current soldiers
void SetMercOrders( INT8 bOrders );