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**********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -61,6 +61,7 @@
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#include "Multilingual Text Code Generator.h"
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#include "editscreen.h"
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#endif
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#include "MPXmlTeams.hpp"
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#include "Sector Summary.h"
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extern INT16 APBPConstants[TOTAL_APBP_VALUES] = {0};
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@@ -575,6 +576,11 @@ BOOLEAN LoadExternalGameplayData(STR directoryName)
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DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
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THROWIFFALSE(ReadInUniforms(fileName), UNIFORMCOLORSFILENAME);
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strcpy(fileName, directoryName);
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strcat(fileName, MULTIPLAYERTEAMSFILENAME);
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DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("LoadExternalGameplayData, fileName = %s", fileName));
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mpTeams.ReadInMPTeams(fileName);
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return TRUE;
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}
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@@ -603,9 +609,9 @@ UINT32 InitializeJA2(void)
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// Init JA2 sounds
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InitJA2Sound( );
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gsRenderCenterX = 805;
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gsRenderCenterY = 805;
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//dnl ch54 111009
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//gsRenderCenterX = 805;
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//gsRenderCenterY = 805;
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// Init data
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InitializeSystemVideoObjects( );
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@@ -702,12 +708,15 @@ UINT32 InitializeJA2(void)
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#endif
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#ifdef JA2BETAVERSION
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#ifdef JA2EDITOR
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// CHECK COMMANDLINE FOR SPECIAL UTILITY
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if ( strcmp( gzCommandLine, "-DOMAPS" ) == 0 )
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{
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GenerateAllMapsInit();//dnl ch49 061009
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return( MAPUTILITY_SCREEN );
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}
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#endif
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#endif
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#ifdef JA2BETAVERSION
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//This allows the QuickSave Slots to be autoincremented, ie everytime the user saves, there will be a new quick save file
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