mirror of
https://github.com/1dot13/source.git
synced 2026-09-09 14:46:05 +02:00
**********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -50,7 +50,7 @@
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#include "connect.h"
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#include "fresh_header.h"
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#include "Encrypted File.h"
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#include "InterfaceItemImages.h"
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#include <sstream>
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//
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@@ -1254,9 +1254,10 @@ BOOLEAN DisplayMercsInventory(UINT8 ubMercID)
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pItem = &Item[ usItem ];
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GetVideoObject( &hVObject, GetInterfaceGraphicForItem( pItem ) );
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if(pItem->ubGraphicNum < hVObject->usNumberOfObjects)
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UINT16 usGraphicNum = g_bUsePngItemImages ? 0 : pItem->ubGraphicNum;
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if(usGraphicNum < hVObject->usNumberOfObjects)
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{
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pTrav = &(hVObject->pETRLEObject[ pItem->ubGraphicNum ] );
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pTrav = &(hVObject->pETRLEObject[ usGraphicNum ] );
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}
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else
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{
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@@ -1273,9 +1274,9 @@ BOOLEAN DisplayMercsInventory(UINT8 ubMercID)
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sCenY = PosY + ( abs( WEAPONBOX_SIZE_Y - usHeight ) / 2 ) - pTrav->sOffsetY;
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//blt the shadow of the item
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if(gGameSettings.fOptions[ TOPTION_SHOW_ITEM_SHADOW ]) BltVideoObjectOutlineShadowFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), pItem->ubGraphicNum, sCenX-2, sCenY+2);
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if(gGameSettings.fOptions[ TOPTION_SHOW_ITEM_SHADOW ]) BltVideoObjectOutlineShadowFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), usGraphicNum, sCenX-2, sCenY+2);
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//blt the item
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BltVideoObjectOutlineFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), pItem->ubGraphicNum, sCenX, sCenY, 0, FALSE );
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BltVideoObjectOutlineFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), usGraphicNum, sCenX, sCenY, 0, FALSE );
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//if there are more then 1 piece of equipment in the current slot, display how many there are
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+14
-1
@@ -1117,7 +1117,8 @@ INT32 AnyFreeBigEnoughPocket(MERCPROFILESTRUCT *pProfile, INVNODE *tInv)
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return(-1);
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}
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#include "VFS/vfs.h"
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#include "VFS/vfs_settings.h"
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void WriteOutCurrentImpCharacter( INT32 iProfileId )
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{
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DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("WriteOutCurrentImpCharacter: IMP.dat"));
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@@ -1131,6 +1132,7 @@ void WriteOutCurrentImpCharacter( INT32 iProfileId )
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DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("WriteOutCurrentImpCharacter: Nickname.dat"));
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#ifndef USE_VFS
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char zFileName[13];
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char temp;
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@@ -1139,6 +1141,17 @@ void WriteOutCurrentImpCharacter( INT32 iProfileId )
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temp = (char) gMercProfiles[iProfileId].zNickname[i];
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zFileName[i] = temp;
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}
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#else
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char zFileName[32];
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if(vfs::Settings::getUseUnicode())
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{
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strncpy(zFileName, utf8string::as_utf8(gMercProfiles[iProfileId].zNickname,10).c_str(), 32);
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}
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else
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{
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utf8string::narrow(gMercProfiles[iProfileId].zNickname, 10, zFileName, 32);
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}
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#endif
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// Changed by ADB, rev 1513
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//strcat(zFileName,IMP_FILENAME_SUFFIX);
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-9978
File diff suppressed because it is too large
Load Diff
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||||
|
||||
# Name "Laptop - Win32 Release"
|
||||
# Name "Laptop - Win32 Debug"
|
||||
# Name "Laptop - Win32 Release with Debug Info"
|
||||
# Name "Laptop - Win32 Bounds Checker"
|
||||
# Name "Laptop - Win32 Debug Demo"
|
||||
# Name "Laptop - Win32 Release Demo"
|
||||
# Name "Laptop - Win32 Demo Release with Debug Info"
|
||||
# Name "Laptop - Win32 Demo Bounds Checker"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\aim.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\AimArchives.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\AimFacialIndex.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\AimHistory.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\AimLinks.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\AimMembers.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\AimPolicies.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\AimSort.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyR.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRAmmo.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRArmour.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRGuns.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRMailOrder.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRMisc.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRShipments.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRUsed.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BrokenLink.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\CharProfile.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\email.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\files.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\finances.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\florist Cards.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\florist Gallery.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\florist Order Form.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\florist.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\funeral.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\history.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP AboutUs.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Attribute Entrance.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Attribute Finish.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Attribute Selection.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Begin Screen.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Compile Character.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Confirm.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Finish.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP HomePage.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP MainPage.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Personality Entrance.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Personality Finish.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Personality Quiz.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Portraits.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Skill Trait.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Text System.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Voices.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\IMPVideoObjects.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\insurance Comments.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\insurance Contract.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\insurance Info.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\insurance.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\laptop.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\mercs Account.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\mercs Files.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\mercs No Account.cpp"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\mercs.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\personnel.cpp
|
||||
|
||||
!IF "$(CFG)" == "Laptop - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Laptop - Win32 Debug"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Laptop - Win32 Release with Debug Info"
|
||||
|
||||
# ADD CPP /W4 /O2
|
||||
|
||||
!ELSEIF "$(CFG)" == "Laptop - Win32 Bounds Checker"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Laptop - Win32 Debug Demo"
|
||||
|
||||
!ELSEIF "$(CFG)" == "Laptop - Win32 Release Demo"
|
||||
|
||||
# ADD BASE CPP /W4 /O2
|
||||
# ADD CPP /W4 /O2
|
||||
|
||||
!ELSEIF "$(CFG)" == "Laptop - Win32 Demo Release with Debug Info"
|
||||
|
||||
# ADD BASE CPP /W4 /O2
|
||||
# ADD CPP /W4 /O2
|
||||
|
||||
!ELSEIF "$(CFG)" == "Laptop - Win32 Demo Bounds Checker"
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\sirtech.cpp
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\Store Inventory.cpp"
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter ""
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\aim.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\AimMembers.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRAmmo.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRArmour.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRGuns.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRMailOrder.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRMisc.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRShipments.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BobbyRUsed.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\BrokenLink.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\CharProfile.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\email.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\files.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\finances.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\florist Cards.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\florist Gallery.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\florist Order Form.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\florist.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\funeral.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\history.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP AboutUs.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Attribute Entrance.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Attribute Finish.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Attribute Selection.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Begin Screen.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Compile Character.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Confirm.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Finish.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP HomePage.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP MainPage.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Personality Entrance.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Personality Finish.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Personality Quiz.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Portraits.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Skill Trait.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Text System.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\IMP Voices.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\IMPVideoObjects.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\insurance Comments.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\insurance Contract.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\insurance Info.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\Insurance Text.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\insurance.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\Laptop All.h"
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\laptop.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\LaptopSave.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\mercs.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\personnel.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\sirtech.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=".\Store Inventory.h"
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
-2540
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -267,6 +267,68 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release_WithDebugInfo|Win32"
|
||||
OutputDirectory="$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="..\ja2_2005Express.vsprops"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalOptions="/D "_CRT_SECURE_NO_DEPRECATE""
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories="..\Multiplayer"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB;"
|
||||
RuntimeLibrary="0"
|
||||
RuntimeTypeInfo="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
||||
@@ -268,6 +268,70 @@
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release_WithDebugInfo|Win32"
|
||||
OutputDirectory="..\lib\VS2008\$(ConfigurationName)"
|
||||
IntermediateDirectory="..\build\VS2008\$(ProjectName)_$(ConfigurationName)"
|
||||
ConfigurationType="4"
|
||||
InheritedPropertySheets="..\ja2_VS2008.vsprops"
|
||||
CharacterSet="0"
|
||||
WholeProgramOptimization="0"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
EnableIntrinsicFunctions="true"
|
||||
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
|
||||
StringPooling="true"
|
||||
RuntimeLibrary="0"
|
||||
EnableFunctionLevelLinking="false"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
DebugInformationFormat="4"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLibrarianTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
|
||||
@@ -241,7 +241,7 @@ BOOLEAN CPostalService::DeliverShipment(UINT16 usShipmentID)
|
||||
static UINT8 ubShipmentsSinceNoBribes = 0;
|
||||
BOOLEAN fPablosStoleLastItem = FALSE;
|
||||
UINT32 uiStolenCount = 0;
|
||||
INT16 sMapPos;
|
||||
UINT32 sMapPos;
|
||||
BOOLEAN fPablosStoleSomething = FALSE;
|
||||
|
||||
if( usShipmentID > _UsedShipmentIDList.size() ||
|
||||
@@ -878,7 +878,7 @@ BOOLEAN CPostalService::SaveShipmentListToSaveGameFile(HWFILE hFile)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
UINT16 CPostalService::AddDestination(UINT32 uiIndex, UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ, INT16 sGridNo, STR16 pszName)
|
||||
UINT16 CPostalService::AddDestination(UINT32 uiIndex, UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ, UINT32 sGridNo, STR16 pszName)
|
||||
{
|
||||
UINT16 usNewID=1;
|
||||
// We need to find an ID first
|
||||
|
||||
@@ -35,8 +35,8 @@ typedef struct
|
||||
UINT32 uiIndex; // uiIndex is used as an ID number in external game data
|
||||
UINT8 ubMapY;
|
||||
UINT8 ubMapX;
|
||||
UINT8 ubMapZ;
|
||||
INT16 sGridNo;
|
||||
UINT8 ubMapZ;
|
||||
UINT32 sGridNo;
|
||||
wstring wstrName;
|
||||
} DestinationStruct;
|
||||
|
||||
@@ -218,11 +218,11 @@ public:
|
||||
|
||||
|
||||
// Destination management
|
||||
UINT16 AddDestination(UINT32 uiIndex, UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ, INT16 sGridNo, STR16 pszName );
|
||||
UINT16 AddDestination(UINT32 uiIndex, UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ, UINT32 sGridNo, STR16 pszName );
|
||||
UINT16 RemoveDestination(UINT16 usDestinationID);
|
||||
RefToDestinationStruct GetDestination(UINT16 usDestinationID) const;
|
||||
RefToDestinationList LookupDestinationList(void) const;
|
||||
|
||||
|
||||
// WANNE:
|
||||
BOOLEAN IsSectorAShipmentSector(UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ);
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ typedef struct
|
||||
UINT8 ubMapX;
|
||||
UINT8 ubMapZ;
|
||||
UINT32 uiIndex;
|
||||
INT16 sGridNo;
|
||||
UINT32 sGridNo;
|
||||
CHAR16 szName[MAX_DEST_NAME_LENGTH+1];
|
||||
} DestinationReadInStruct;
|
||||
|
||||
|
||||
+6
-1
@@ -84,6 +84,8 @@
|
||||
#include "Arms Dealer Init.h"
|
||||
#endif
|
||||
|
||||
#include "connect.h"
|
||||
|
||||
|
||||
//forward declarations of common classes to eliminate includes
|
||||
class OBJECTTYPE;
|
||||
@@ -996,7 +998,10 @@ INT32 EnterLaptop()
|
||||
|
||||
gfShowBookmarks=FALSE;
|
||||
LoadBookmark( );
|
||||
SetBookMark(AIM_BOOKMARK);
|
||||
|
||||
if (!is_networked)
|
||||
SetBookMark(AIM_BOOKMARK);
|
||||
|
||||
LoadLoadPending( );
|
||||
|
||||
DrawDeskTopBackground( );
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#endif
|
||||
|
||||
#include "Soldier Macros.h"
|
||||
#include "InterfaceItemImages.h"
|
||||
|
||||
// WDS - make number of mercenaries, etc. be configurable
|
||||
#define MAX_MERCS_ON_SCREEN 20
|
||||
@@ -2190,7 +2191,8 @@ void RenderInventoryForCharacter( INT32 iId, INT32 iSlot )
|
||||
pItem = &Item[ sIndex ];
|
||||
|
||||
GetVideoObject( &hHandle, GetInterfaceGraphicForItem( pItem ) );
|
||||
pTrav = &(hHandle->pETRLEObject[ pItem->ubGraphicNum ] );
|
||||
UINT16 usGraphicNum = g_bUsePngItemImages ? 0 : pItem->ubGraphicNum;
|
||||
pTrav = &(hHandle->pETRLEObject[ usGraphicNum ] );
|
||||
|
||||
usHeight = (UINT32)pTrav->usHeight;
|
||||
usWidth = (UINT32)pTrav->usWidth;
|
||||
@@ -2199,10 +2201,10 @@ void RenderInventoryForCharacter( INT32 iId, INT32 iSlot )
|
||||
sCenY = PosY + ( abs( 22 - usHeight ) / 2 ) - pTrav->sOffsetY;
|
||||
|
||||
// shadow
|
||||
if(gGameSettings.fOptions[ TOPTION_SHOW_ITEM_SHADOW ]) BltVideoObjectOutlineShadowFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), pItem->ubGraphicNum, sCenX-2, sCenY+2);
|
||||
if(gGameSettings.fOptions[ TOPTION_SHOW_ITEM_SHADOW ]) BltVideoObjectOutlineShadowFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), usGraphicNum, sCenX-2, sCenY+2);
|
||||
|
||||
//blt the item
|
||||
BltVideoObjectOutlineFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), pItem->ubGraphicNum, sCenX, sCenY, 0, FALSE );
|
||||
BltVideoObjectOutlineFromIndex( FRAME_BUFFER, GetInterfaceGraphicForItem( pItem ), usGraphicNum, sCenX, sCenY, 0, FALSE );
|
||||
|
||||
SetFont( FONT10ARIAL );
|
||||
SetFontForeground( FONT_WHITE );
|
||||
|
||||
Reference in New Issue
Block a user