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** Big Maps Projects code (incl. Multiplayer v1.5 **
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- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2010-02-28 18:38:52 +00:00
parent a98c44ac78
commit 14750c6903
461 changed files with 23615 additions and 120157 deletions
+2 -2
View File
@@ -241,7 +241,7 @@ BOOLEAN CPostalService::DeliverShipment(UINT16 usShipmentID)
static UINT8 ubShipmentsSinceNoBribes = 0;
BOOLEAN fPablosStoleLastItem = FALSE;
UINT32 uiStolenCount = 0;
INT16 sMapPos;
UINT32 sMapPos;
BOOLEAN fPablosStoleSomething = FALSE;
if( usShipmentID > _UsedShipmentIDList.size() ||
@@ -878,7 +878,7 @@ BOOLEAN CPostalService::SaveShipmentListToSaveGameFile(HWFILE hFile)
return TRUE;
}
UINT16 CPostalService::AddDestination(UINT32 uiIndex, UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ, INT16 sGridNo, STR16 pszName)
UINT16 CPostalService::AddDestination(UINT32 uiIndex, UINT8 ubMapX, UINT8 ubMapY, UINT8 ubMapZ, UINT32 sGridNo, STR16 pszName)
{
UINT16 usNewID=1;
// We need to find an ID first