**********************************************************

** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2010-02-28 18:38:52 +00:00
parent a98c44ac78
commit 14750c6903
461 changed files with 23615 additions and 120157 deletions
+3 -3
View File
@@ -55,7 +55,7 @@ typedef struct TAG_anitile
INT16 sRelativeX;
INT16 sRelativeY;
INT16 sRelativeZ;
INT16 sGridNo;
INT32 sGridNo;
UINT16 usTileIndex;
UINT16 usCachedTileSubIndex; // sub Index
@@ -87,7 +87,7 @@ typedef struct TAG_anitile_params
INT16 sX; // World X ( optional )
INT16 sY; // World Y ( optional )
INT16 sZ; // World Z ( optional )
INT16 sGridNo; // World GridNo
INT32 sGridNo; // World GridNo
LEVELNODE *pGivenLevelNode; // Levelnode for existing tile ( optional )
CHAR8 zCachedFile[ 100 ]; // Filename for cached tile name ( optional )
@@ -133,7 +133,7 @@ void DeleteAniTiles( );
void HideAniTile( ANITILE *pAniTile, BOOLEAN fHide );
void PauseAniTile( ANITILE *pAniTile, BOOLEAN fPause );
ANITILE *GetCachedAniTileOfType( INT16 sGridNo, UINT8 ubLevelID, UINT32 uiFlags );
ANITILE *GetCachedAniTileOfType( INT32 sGridNo, UINT8 ubLevelID, UINT32 uiFlags );
void PauseAllAniTilesOfType( UINT32 uiType, BOOLEAN fPause );