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**********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -69,8 +69,8 @@ void LiveMessage( CHAR8 *strMessage)
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fclose(OutFile);
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}
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#else
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static CLog& liveMsg = *CLog::Create(L"LiveLog.txt",true);
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liveMsg << strMessage << CLog::endl;
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static CLog& liveMsg = *CLog::create(L"LiveLog.txt",true);
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liveMsg << strMessage << CLog::ENDL;
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#endif
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}
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void MPDebugMsg( CHAR8 *strMessage)
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@@ -84,7 +84,7 @@ void MPDebugMsg( CHAR8 *strMessage)
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fclose(OutFile);
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}
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#else
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static CLog& mpMsg = *CLog::Create(L"MPDebug.txt", true);
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mpMsg << strMessage << CLog::endl;
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static CLog& mpMsg = *CLog::create(L"MPDebug.txt", true);
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mpMsg << strMessage << CLog::ENDL;
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#endif
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}
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