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**********************************************************
** Big Maps Projects code (incl. Multiplayer v1.5 ** ********************************************************** - Merged Big Maps Project code from BMP+MP trunk (Revision: 3340) o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - Before THIS merge, I made a branch of the existing 1.13 source o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src - Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago - I will add VS 2010 projects and solution file in the next few days git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+17
-17
@@ -23,7 +23,7 @@ public:
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{};
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template<typename ValueType>
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void AddAttributeToNextValue(utf8string const& attribute, ValueType const& value)
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void addAttributeToNextValue(utf8string const& attribute, ValueType const& value)
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{
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std::stringstream temp_buffer;
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temp_buffer << value;
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@@ -31,36 +31,36 @@ public:
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}
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template<typename ValueType>
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void AddValue(utf8string const& key, ValueType const& value)
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void addValue(utf8string const& key, ValueType const& value)
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{
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std::string utf8key = key.utf8();
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m_ssBuffer << Indent() << "<" << utf8key;
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InsertAttributesIntoBuffer();
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m_ssBuffer << indent() << "<" << utf8key;
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insertAttributesIntoBuffer();
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m_ssBuffer << "> " << value << " </" << utf8key << ">\n";
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}
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template<>
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void AddValue<std::string >(utf8string const& key, std::string const& value)
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void addValue<std::string >(utf8string const& key, std::string const& value)
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{
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std::string utf8key = key.utf8();
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m_ssBuffer << Indent() << "<" << utf8key;
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InsertAttributesIntoBuffer();
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m_ssBuffer << "> " << HandleSpecialCharacters(value) << " </" << utf8key << ">\n";
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m_ssBuffer << indent() << "<" << utf8key;
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insertAttributesIntoBuffer();
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m_ssBuffer << "> " << handleSpecialCharacters(value) << " </" << utf8key << ">\n";
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}
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void AddValue(utf8string const& key);
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void AddComment(utf8string const& comment);
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void addValue(utf8string const& key);
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void addComment(utf8string const& comment);
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void OpenNode(utf8string const& key);
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bool CloseNode();
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void openNode(utf8string const& key);
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bool closeNode();
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bool WriteToFile(vfs::Path const& sFileName);
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bool WriteToFile(vfs::tWriteableFile* pFile);
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bool writeToFile(vfs::Path const& sFileName);
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bool writeToFile(vfs::tWritableFile* pFile);
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private:
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std::string Indent();
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std::string HandleSpecialCharacters(std::string const& str);
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void InsertAttributesIntoBuffer();
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std::string indent();
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std::string handleSpecialCharacters(std::string const& str);
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void insertAttributesIntoBuffer();
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private:
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std::stringstream m_ssBuffer;
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std::stack<std::string> m_stOpenNodes;
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